eskilway Level 1 of the Dungeon (0, 1, D:1) 4 tomahawks (5, 10, D:1) 6 poisoned needles (7, 14, D:1) a +0 short sword (7, 21, D:1) a +0 ring mail (8, 14, D:1) a +0 robe (16, -14, D:1) a +0 whip (17, 18, D:1) a +0 club (18, -26, D:1) a +0 club (18, -16, D:1) 17 stones (21, -14, D:1) a +0 robe (22, 19, D:1) a cursed -2 club (29, 0, D:1) a +0 hand axe (32, -2, D:1) a +0 whip (37, 0, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 17, D:2) a +0 club (3, 12, D:2) a +0 scythe of venom a +0 robe (11, 19, D:2) a +0 club (15, 17, D:2) a +0 hunting sling (17, -3, D:2) a +0 leather armour (29, -2, D:2) 10 sling bullets (31, 35, D:2) a stone (32, 29, D:2) a +0 short sword (32, 31, D:2) a stone (32, 33, D:2) a +0 dagger (32, 35, D:2) a stone (50, -4, D:2) a +0 club (51, 20, D:2) a +0 hunting sling 15 stones Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (6, -15, D:3) a stone (10, -14, D:3) 20 bolts (11, -15, D:3) a stone (12, -15, D:3) a stone (13, -15, D:3) a +0 hand axe a +0 scale mail a +0 club a stone (15, -5, D:3) a +0 ring mail (18, -4, D:3) 12 stones (20, -8, D:3) 25 arrows (24, -22, D:3) 15 stones (25, -5, D:3) a +0 club (26, -2, D:3) a +0 club a +0 short sword a +0 flail a +0 leather armour (26, -1, D:3) a +0 mace a +0 dagger 14 stones (29, -18, D:3) 6 bolts (43, -12, D:3) a stone (44, -11, D:3) a stone (45, -12, D:3) a +0 dagger (46, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Xoliuck's Book Boutique the Incunabulum of Confrontation and Boosts (699 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shroud of Golubria Charms/Translocation 2 c - Searing Ray Conjuration 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Air (420 gold) the Incunabulum of the Birds (870 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 a book of Necromancy (360 gold) a book of Air (420 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) a book of Debilitation (480 gold) a book of Debilitation (480 gold) a book of Unlife (780 gold) (0, 0, D:4) a cursed +0 mace (1, -3, D:4) a +3 quarterstaff of chaos (4, 20, D:4) a +0 rapier a +0 leather armour (11, 11, D:4) 2 needles of sleeping (24, 14, D:4) a +0 whip (25, 20, D:4) 30 stones (27, -13, D:4) 22 arrows (37, 12, D:4) a +0 plate armour (44, 13, D:4) 7 needles of paralysis (48, 22, D:4) a +0 giant spiked club (51, 17, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (7, -33, D:5) a +0 dagger a +0 robe a cursed +0 short sword 2 silver tomahawks a +0 plate armour (9, -34, D:5) a +0 dagger a +0 robe (10, -13, D:5) a +0 great sword (15, 0, D:5) a +0 flail a +0 robe (19, -4, D:5) a +0 robe (20, -32, D:5) 9 bolts (21, -4, D:5) a +0 pair of boots (21, 10, D:5) 13 poisoned needles (34, -1, D:5) a +0 mace (34, 2, D:5) 19 sling bullets (34, 3, D:5) 23 stones (35, -1, D:5) a +0 flail (36, -1, D:5) a +0 flail 8 stones a +0 falchion a +0 scale mail (45, -24, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) 17 stones (9, 17, D:6) a +0 leather armour (16, -16, D:6) a +0 quarterstaff (18, 19, D:6) a +0 hand axe (20, 19, D:6) a +0 dagger a +0 robe (21, 18, D:6) a +0 whip a +0 ring mail (21, 19, D:6) 19 stones (22, 18, D:6) a +0 club a +0 leather armour (23, -13, D:6) a silver tomahawk (28, 0, D:6) a +2 pair of gloves (32, -7, D:6) a +0 ring mail (45, -5, D:6) a +0 dagger of venom (47, -1, D:6) 17 bolts (47, 21, D:6) a +0 leather armour (48, 26, D:6) a +0 shortbow (51, -14, D:6) a +0 spear (52, -13, D:6) a +0 halberd a +0 leather armour a +0 whip (52, -5, D:6) 18 stones (53, 6, D:6) a +0 robe a cursed +0 trident a +0 robe a cursed +3 short sword a +0 dagger (54, -15, D:6) 15 stones a +0 robe a +2 halberd (54, -14, D:6) a +0 dagger (54, -13, D:6) 3 stones a +0 scale mail a +0 mace (55, -13, D:6) a +0 ring mail (56, -8, D:6) a +0 club (56, 1, D:6) a +0 flail (56, 4, D:6) a +0 robe a +4 spear of freezing (58, 23, D:6) a +0 leather armour (65, 32, D:6) a +0 ring mail (65, 34, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 35, D:7) a +0 robe a +0 short sword a +0 leather armour (1, 36, D:7) a +0 dagger (5, 4, D:7) 20 bolts (11, 29, D:7) a tomahawk (11, 30, D:7) a tomahawk (11, 31, D:7) a tomahawk (11, 33, D:7) a +0 dagger of draining a +0 robe a +0 flail a +0 ring mail a +0 hand axe a +0 scale mail (12, 33, D:7) a +0 flail a tomahawk (15, 28, D:7) a +0 short sword (17, 3, D:7) a +0 flail (22, 10, D:7) a +0 scale mail (36, 54, D:7) a +0 trident (39, 7, D:7) 20 stones (50, 63, D:7) 19 stones (54, 14, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) 16 stones (5, 49, D:8) a cursed -1 giant spiked club (6, 4, D:8) 25 bolts (8, 15, D:8) a +0 hunting sling (9, 16, D:8) a +0 dagger (9, 17, D:8) a +0 ring mail (10, 17, D:8) a +0 dagger (10, 18, D:8) a stone (11, 19, D:8) a stone (11, 33, D:8) a +0 spear 2 throwing nets (12, 34, D:8) a +0 halberd (15, 37, D:8) a +0 trident a +0 scale mail a +0 shield (19, 38, D:8) a +0 spear (20, 4, D:8) a +0 flail (20, 5, D:8) a +0 giant club 3 tomahawks (20, 6, D:8) a tomahawk a +0 dire flail a +0 giant club (20, 38, D:8) a +0 club (20, 50, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (21, 50, D:8) a +0 whip (22, 50, D:8) a +0 club (24, 4, D:8) 22 arrows (29, 43, D:8) a +0 dagger a +0 robe (34, 5, D:8) a +3 quarterstaff (35, 37, D:8) a +2 leather armour of poison resistance (37, 2, D:8) a +0 war axe (40, 30, D:8) 15 sling bullets (46, 42, D:8) a +0 war axe (48, 39, D:8) a +0 ring mail (49, -6, D:8) a +1 leather armour of poison resistance (51, 48, D:8) a book of Changes (54, -7, D:8) 9 sling bullets (58, -10, D:8) 27 stones Level 9 of the Dungeon (0, 0, D:9) 12 bolts (1, 15, D:9) a +0 flail (5, 12, D:9) a cursed +0 robe (22, 0, D:9) a +0 ring mail of cold resistance (27, 27, D:9) 21 stones (32, 7, D:9) a +0 scale mail (33, 19, D:9) the +9 mace "Jereph" {elec, +Rage rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you go berserk. (39, 6, D:9) a cursed +0 animal skin (40, 6, D:9) a +0 whip of flaming a +0 robe (41, 13, D:9) a +0 whip (41, 15, D:9) a +0 short sword a +0 flail 5 tomahawks of dispersal a +0 chain mail (42, 0, D:9) 17 stones (42, 2, D:9) 19 stones (42, 15, D:9) a +0 club a +0 flail (43, 14, D:9) a +0 giant club a +0 great mace Level 10 of the Dungeon [Shop] Fikk's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:10) a +0 blowgun (1, -10, D:10) a +0 club (2, 4, D:10) a +0 falchion of holy wrath (5, -36, D:10) a +4 dagger of chaos (6, -46, D:10) a +0 giant club (6, -37, D:10) a +0 battleaxe (7, -21, D:10) a +0 flail a +0 leather armour a +0 dagger of venom a +0 robe (7, -20, D:10) a +0 flail a +0 scale mail (7, -18, D:10) a +0 mace a +0 ring mail (8, -19, D:10) a +0 shortbow a +0 trident 19 stones 22 arrows (8, -18, D:10) a +0 flail a +0 war axe (14, -41, D:10) a cursed -2 shortbow 10 arrows (14, -18, D:10) a +0 dagger (14, -17, D:10) 11 stones (16, -41, D:10) an arrow (18, -40, D:10) an arrow (19, -40, D:10) an arrow (21, -39, D:10) an arrow (22, -22, D:10) a +0 hunting sling (25, -3, D:10) 21 stones (25, 4, D:10) a +0 flail a +0 leather armour (29, -9, D:10) a +0 ring mail (39, -43, D:10) a cursed +0 robe a +0 dagger (47, -38, D:10) a +0 pair of gloves (48, -42, D:10) a +0 great sword (52, -51, D:10) a +0 giant spiked club (56, -38, D:10) a +0 leather armour (56, -6, D:10) 14 sling bullets (62, -14, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 demon whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, 47, Lair:1) 7 stones (7, 32, Lair:1) a +0 ring mail (13, 13, Lair:1) a porcupine skeleton (13, 35, Lair:1) a +0 rapier (15, 5, Lair:1) 17 arrows (29, 41, Lair:1) 29 stones (30, -7, Lair:1) a +0 ring mail (30, 37, Lair:1) 15 stones