eskilway Level 1 of the Dungeon (12, 13, D:1) 18 stones (16, -23, D:1) a +0 robe (19, 5, D:1) a +0 leather armour (21, -12, D:1) a +0 dagger (24, 4, D:1) 3 boomerangs (31, -11, D:1) a +0 club (37, -3, D:1) a +0 club (38, -18, D:1) a +0 dagger (38, -8, D:1) a +0 club (40, 20, D:1) a cursed -3 club (52, -27, D:1) a +0 leather armour (52, -26, D:1) 9 sling bullets (55, -17, D:1) a +0 ring mail (55, -3, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 19, D:2) a +0 robe (8, -1, D:2) a +0 club (12, 5, D:2) a +0 hand axe (15, -7, D:2) 2 stones (15, 6, D:2) 18 arrows (16, -7, D:2) a +0 short sword (17, 13, D:2) a +0 club (19, 10, D:2) a +0 dagger (20, 13, D:2) a +0 dagger (25, 15, D:2) 16 stones (27, 1, D:2) a +0 ring mail (33, 27, D:2) a stone (33, 29, D:2) 2 stones (35, -1, D:2) a +0 mace (36, 23, D:2) 4 stones (38, 1, D:2) 19 stones (39, 24, D:2) a cursed -3 whip (64, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -8, D:3) a +0 leather armour (4, -7, D:3) a +0 spear (6, -3, D:3) a +0 club (6, 14, D:3) a +0 robe (10, -10, D:3) a +0 long sword (11, 12, D:3) 12 poisoned darts (16, 28, D:3) a +0 short sword (17, 5, D:3) a +0 broad axe (19, 30, D:3) a +0 hand axe (20, 30, D:3) a +0 club (22, 8, D:3) a +0 quarterstaff (22, 29, D:3) a +0 hunting sling (29, -14, D:3) a +0 robe (30, 8, D:3) a +0 dagger (32, 0, D:3) 30 arrows (32, 10, D:3) a cursed -3 dagger a +0 hunting sling 17 stones (35, 15, D:3) a +0 flail (36, 14, D:3) a cursed +0 leather armour a +0 spear a +0 mace (37, 13, D:3) a cursed -1 club (38, -8, D:3) a +0 club (42, -17, D:3) a +0 leather armour (43, -17, D:3) a +0 dagger a +0 ring mail (44, -17, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail (44, 13, D:3) a +0 club (58, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, 39, D:4) a +0 ring mail (11, -6, D:4) a +0 flail (12, 11, D:4) a cursed -2 chain mail a cursed +0 whip a +0 chain mail a +0 flail a cursed +0 ring mail (13, 10, D:4) a +0 falchion (13, 11, D:4) a +0 club a +0 leather armour (18, 36, D:4) a +0 robe (26, -11, D:4) a +0 short sword (29, -2, D:4) a cursed -1 club a +0 chain mail (31, 17, D:4) a +0 dagger a +0 dagger a +0 robe (31, 18, D:4) a +0 scale mail (32, 17, D:4) a cursed -3 falchion (32, 18, D:4) a +0 ring mail (40, -7, D:4) a +0 whip (42, 27, D:4) a +1 flail of holy wrath a +0 scale mail (43, 7, D:4) a +0 ring mail (45, 22, D:4) a +0 dagger (45, 29, D:4) a +0 robe (46, 22, D:4) a +0 club (47, 21, D:4) a +0 hunting sling 30 stones (47, 22, D:4) a +0 club (49, 22, D:4) a +0 mace a +0 animal skin a +0 helmet (49, 23, D:4) a +0 club (55, 17, D:4) 14 stones (57, 30, D:4) a stone Level 5 of the Dungeon [Shop] Doghekh's Weapon Shoppe 21 bolts (58 gold) 6 silver boomerangs (126 gold) the +7 arbalest "Rela" {elec, *Contam rElec Dex+5 Stlth+} (950 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. 25 arrows (70 gold) 10 poisoned darts (56 gold) a +0 long sword (49 gold) a +0 flail (49 gold) a +3 dagger of draining (288 gold) a +0 short sword (42 gold) the +9 halberd of Zuguacle {speed, Dex+6} (1072 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+6). 11 stones (15 gold) a +0 war axe (49 gold) a +0 club (14 gold) a +2 glaive of protection (277 gold) (0, 0, D:5) the +1 quarterstaff "Luolo" {speed, -Tele +Inv rN++ Stlth+} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. It makes you more stealthy. (9, 8, D:5) a cursed -3 short sword a +0 ring mail (14, 46, D:5) 11 sling bullets (20, 28, D:5) a +0 robe (25, 4, D:5) a +0 ring mail (29, -7, D:5) a +0 war axe (30, -9, D:5) a +0 dagger (30, 0, D:5) a +0 hunting sling (42, 10, D:5) 20 stones (45, 21, D:5) a +0 ring mail (51, 19, D:5) a cursed +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -16, D:6) a +0 ring mail (18, -12, D:6) a +0 mace (27, -16, D:6) 11 bolts (36, -29, D:6) a +2 long sword of venom a +0 robe (36, 0, D:6) a +0 dagger (37, 0, D:6) a cursed -3 flail a +0 leather armour (38, 4, D:6) 17 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (7, -12, D:7) 5 poisoned darts (10, -54, D:7) a +0 leather armour (17, -30, D:7) a +0 giant spiked club (38, -31, D:7) a +0 dagger (41, 1, D:7) 27 stones (46, -1, D:7) an uncursed amulet of inaccuracy an uncursed ring of teleportation a cursed ring of teleportation (61, -25, D:7) a +0 giant club (61, -22, D:7) 20 stones (62, -47, D:7) a +0 robe a +0 mace (64, -47, D:7) a +4 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -16, D:8) a +0 whip (2, -15, D:8) a +0 whip (3, -16, D:8) a +0 club (3, -14, D:8) a +0 club a +0 leather armour (10, -29, D:8) a +0 chain mail (18, -3, D:8) a +0 robe (21, -2, D:8) a +0 spear (22, -2, D:8) a +0 flail a +0 halberd (24, -30, D:8) a +0 robe (28, -29, D:8) a +0 plate armour (34, 8, D:8) a +2 spear of freezing (37, 5, D:8) a +0 spear (38, 5, D:8) a +0 club a +0 leather armour (39, 5, D:8) a +2 flail of draining (42, -2, D:8) 7 stones Level 9 of the Dungeon [Shop] Yfrijaephu's Weapon Emporium a +3 dire flail of venom (327 gold) a +0 club (15 gold) a +0 war axe (52 gold) a +0 quarterstaff of draining (138 gold) a +0 long sword (52 gold) a +0 hunting sling (22 gold) a +0 short sword (45 gold) the +4 great sword of Yredelemnul's Scorn {slice, Fragile rElec Int+3 Dex+3} (760 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It will be destroyed if unequipped. a +4 demon whip (555 gold) (0, 0, D:9) a +0 chain mail (1, -9, D:9) a ration (1, -7, D:9) a ration (9, -16, D:9) 11 sling bullets (9, 33, D:9) 6 stones (10, 26, D:9) 20 stones (13, -12, D:9) a +0 great sword a +0 arbalest 13 bolts a +0 leather armour (13, 17, D:9) a +0 spear (15, -2, D:9) a +0 club (16, -2, D:9) a +0 hand axe of flaming (16, -1, D:9) a +0 club a cursed -2 dagger a +0 robe (16, 19, D:9) a +2 mace of protection (17, -10, D:9) a +0 plate armour (17, 0, D:9) a +0 dagger a +0 robe (17, 5, D:9) a bolt (18, 12, D:9) a cursed ring of teleportation (23, 24, D:9) a +0 hunting sling (40, 15, D:9) an uncursed staff of earth the Ecumenical Temple