eskilway Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 6, D:1) a +0 club a +0 dagger a +0 leather armour (8, 19, D:1) 15 arrows (10, 29, D:1) a +0 club (11, 28, D:1) a +0 spear (16, 31, D:1) a cursed -2 club (19, 19, D:1) 26 bolts (22, -9, D:1) a +0 whip (29, 10, D:1) a +0 robe (35, 28, D:1) a +0 dagger (36, 26, D:1) a +0 club (38, 7, D:1) a +0 spear (39, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -5, D:2) a +0 robe (7, -20, D:2) a +0 club (13, -27, D:2) a +0 dagger (19, -16, D:2) a +0 club (19, -5, D:2) a cursed -2 dagger (21, -38, D:2) a +0 club (34, 6, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -20, D:3) a +0 club (5, 22, D:3) a +0 pair of boots (16, 17, D:3) a cursed -2 whip 19 stones (18, 17, D:3) a stone (21, 16, D:3) a stone (29, -28, D:3) a +0 club (34, -26, D:3) a +0 quarterstaff (35, -25, D:3) a +0 club (35, -12, D:3) a +0 trident (36, 12, D:3) a +0 dagger a +0 ring mail (38, 24, D:3) 15 stones (39, -28, D:3) a +0 club (41, -8, D:3) a +0 dagger (43, -20, D:3) a +0 dagger 5 stones (54, -7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 arrows (4, -1, D:4) a +0 chain mail (7, 21, D:4) a +0 war axe (9, 13, D:4) a +0 whip a +0 leather armour (10, 12, D:4) a +0 club a +0 leather armour (10, 14, D:4) a +0 club (10, 27, D:4) a cursed -3 club (12, -4, D:4) a +0 giant club (14, -13, D:4) a +0 spear (14, 5, D:4) a +0 club a cursed +0 leather armour (16, 12, D:4) a +0 ring mail (20, 24, D:4) a +0 dagger a +0 robe (20, 25, D:4) a +0 trident (21, 15, D:4) a +0 mace (23, 7, D:4) a +0 hand axe (29, -14, D:4) 24 bolts (29, -12, D:4) a +0 giant spiked club (39, -9, D:4) a +0 quarterstaff (43, -3, D:4) a +0 ring mail (43, 45, D:4) a +0 giant spiked club (46, -14, D:4) a +0 mace (47, -15, D:4) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (47, -14, D:4) a +0 flail a cursed +0 leather armour (47, -13, D:4) a +0 flail a +0 scale mail (47, -12, D:4) a +0 club a +0 club a +0 ring mail (49, 9, D:4) a +0 mace (50, -4, D:4) a +0 great sword (55, -1, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 28 stones (11, 13, D:5) a +0 hand axe (12, -10, D:5) a +0 chain mail (12, -8, D:5) a bullfrog skeleton (15, -12, D:5) a +0 robe (18, -12, D:5) 22 stones (34, 33, D:5) a +0 leather armour (38, 4, D:5) 22 arrows (40, 14, D:5) 23 arrows (45, 0, D:5) a +0 ring mail (46, 14, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, -9, D:6) 17 gold pieces (6, -1, D:6) an orc corpse (8, -9, D:6) a potion of flight (9, 2, D:6) a sky beast corpse the Ecumenical Temple