Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6815282361476500557 52 espadaner the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on June 7, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:10:32 (2322 turns). espadaner the Conjurer (Deep Elf Conjurer) Turns: 2322, Time: 00:10:34 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 60% Magic: 10/10 EV: 12 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation f - a scroll of immolation h - a scroll of fog Potions b - a potion of brilliance k - a potion of degeneration Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Jinxbite Hex 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 11% 1 Call Canine Familiar Summ 4% N/A 30% 3 Sigil of Binding Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 71% 4 Alistair's Intoxication Alch 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. A bat comes into view. A bat is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc comes into view. It is wielding a +0 club. The orc wizard shouts! The orc shouts! You hear a shout! The orc moves out of view. An orc priest comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 short sword. The orc wizard points at you and mumbles some strange words. You resist with some effort. An orc priest comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc priest shouts! The orc priest miscasts a cantrip. The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as it pursues you! The orc hits you with a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#......##.# #.#>.....##.# #.#......##.# #.#.###.###.## #.#.###......# #.........#..###### ####.#####.#.......# .....#...#.####..†o#### #......#.#.##...@o....##### #......#.#.##.............##. #........#.##......o......... #........#.#######+#o.....##. #.......<...#### #......# .........#................# .........+........o.####### .........#.......... .........#.......... You could see 2 orc priests and 2 orcs. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 3 ball pythons 4 bats 5 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:2) 2 frilled lizards 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | espadaner the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 329 | D:1 | Reached skill level 5 in Conjurations 953 | D:2 | Identified the +1 ring mail "Ser Tut" {^Contam Str+4} 1005 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/9 1008 | D:2 | Learned a level 2 spell: Searing Ray 2275 | D:3 | Learned a level 2 spell: Jinxbite 2322 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_cross, serial_bayou_pond_c D:2: layout_loops_cross, grunt_decor_one_mirror D:3: layout_basic, gammafunk_ghost_grave, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 6 Punch || 1 Cast: Magic Dart || 84 Searing Ray || 2 Use: Potion || 3 Scroll || 7 Armour: Robe || 14 Dodge: Dodged || 11