Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9604972336633706265 62 espadaner the Apothecary (level 3, -9/27 HPs) Began as a Draconian Alchemist on June 14, 2024. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (1341 turns). espadaner the Apothecary (Draconian Alchemist) Turns: 1341, Time: 00:03:59 Health: -9/27 AC: 6 Str: 10 XL: 3 Next: 85% Magic: 3/6 EV: 12 Int: 17 God: Gold: 57 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour b - a +0 pair of gloves (worn) Scrolls e - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of haste {unknown} f - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 0.1 Short Blades + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 1.5 Conjurations + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Necrotise Necr 8% 1d4 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Fugue of the Fallen Necr 2% N/A 50% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Anguish Hex/Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, poisoned, chance to weaken: 100%) Fumes of mercury billow around Terence! Terence looks even sicker. Terence looks weaker. The goblin closely misses you. Terence shouts, "Now you die!" Terence hits you but does no damage. The goblin hits you with a +0 dagger. Terence is no longer weakened. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin barely misses you. Something hits you! The goblin hits you but does no damage. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, poisoned, 75% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin hits you with a +0 dagger. Terence attacks as he pursues you! Terence hits you but does no damage. You kill the goblin! Something hits you. Terence looks more healthy. Terence hits you with a +0 hand axe. Something barely misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 75% to hit) The sting hits Terence. Terence is poisoned. Terence is almost dead. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you but does no damage. You kill Terence! Something hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you! You die... ..........# #.# ######...#.## #.# .......#...# #.# ###..)### #.##### #..## #####...... #..# ##.)....#### #).####........... #{..>.......#.#### #@######.##.#.# #.# #.##.#.# #.# #.#....# #.# #......## ... ##.......## .#.#. #...<.....## .##.....<........... ## #.#.###.......†.## ... ##.......## There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 dart slugs (D:1) 7 bats An endoplasm (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | espadaner the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 17/22 MP: 3/5 935 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/6 938 | D:1 | Learned a level 2 spell: Mercury Vapours 1315 | D:2 | Noticed Terence 1315 | D:2 | Noticed Sigmund 1338 | D:2 | Killed Terence 1339 | D:2 | HP: 1/27 [something (8)] 1341 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: minmay_angry_zag, layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.1 Spellcasting | | 2.4 Conjurations | | 1.5 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Short sword || 15 Tailslap || 2 Cast: Sting || 35 Mercury Vapours || 1 Use: Scroll || 1 Armour: Skin || 51 Dodge: Dodged || 48