Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5633972039206739520 73 espadaner the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on July 17, 2024. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1369 turns). espadaner the Conjurer (Demigod Conjurer) Turns: 1369, Time: 00:03:03 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 83% Magic: 7/9 EV: 6 Int: 24 God: Gold: 74 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) Potions c - a potion of curing {unknown} d - a potion of heal wounds {unknown} e - a potion of lignification {unknown} Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You struggle against the net. You struggle against the net. Press: ? - help, v - describe, . - travel, g - get item Item here: a throwing net. The floor. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Magic courses through your body. The gnoll barely misses you. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... ...# ...# g.. .g .# ##################†### #....@)g.........g.... #.####...#######.....# #.####...# #.....# .[.....†.# #.:...# ..........# .#.#### #..........# ..#.# ............## ...#.# ............####....#.# ....................#.# You could see a gnoll. Vanquished Creatures Natasha (D:2) 2 gnolls (D:2) 3 dart slugs A ball python (D:1) 4 endoplasms 2 giant cockroaches (D:2) 5 goblins (D:1) A hobgoblin (D:1) 7 kobolds 2 quokkas (D:1) 2 bats A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | espadaner the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 210 | D:1 | Reached skill level 4 in Conjurations 219 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 447 | D:1 | Learned a level 2 spell: Searing Ray 1183 | D:2 | Noticed Natasha 1188 | D:2 | Killed Natasha 1189 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1369 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.3 Dodging | 2 | 2.0 Stealth | | 1.9 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 9