Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16898731761054737428 2 espadaner the Apothecary (level 1, -1/10 HPs) Began as a Deep Elf Alchemist on July 31, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (47 turns). espadaner the Apothecary (Deep Elf Alchemist) Turns: 47, Time: 00:00:26 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barks! You kill the jackal! A jackal comes into view. The jackal moves out of view. Saving game... please wait. Welcome back, espadaner the Deep Elf Alchemist. Press ? for a list of commands and other information. The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. You kill the jackal! You start resting. Magic restored. An endoplasm comes into view. Found 6 stones. An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm misses you. The endoplasm freezes you. You are frozen. A rat comes into view. The endoplasm attacks as it pursues you! The endoplasm closely misses you. A goblin comes into view. It is wielding a +0 dagger. The endoplasm looks more healthy. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You die... #.... #.#.#### ## .#.##.###.# #...#######. .r.......#####.......... #..#..........♣♣..... #..#....#.....♣♣..... #........#.##......## #.##....##.##.####.# #..(J.....###.#....# ####@..#### ###.<.## #...# #...# #g..# ##### #...# #...# ..... J..... ....... You could see 2 endoplasms and a goblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | espadaner the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, grunt_decor_junction Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 3 Dodge: Dodged || 3