espadaner Level 1 of the Dungeon (0, 0, D:1) 4 stones (17, -31, D:1) 4 stones (17, 11, D:1) 2 stones (37, -32, D:1) a +0 dagger (41, -17, D:1) a +0 robe (47, 2, D:1) a +0 helmet (51, -9, D:1) a +0 whip (53, -37, D:1) a +0 ring mail (55, -44, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Wamiamun's Antique Armour Shoppe a +0 robe (17 gold) an orb of energy (400 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +1 plate armour of willpower (875 gold) a +0 leather armour (50 gold) the +1 robe of Whack-A-Mole {Harm rF++ MP+10 Str+4 Int-5} (1227 gold) Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. MP+10: It affects your magic capacity (+10). Harm: It increases damage dealt and taken. a +0 helmet (112 gold) (0, 0, D:2) a +0 sling (7, 3, D:2) a bat corpse (skeletalised by now) (17, 4, D:2) a +0 dagger 3 stones a kobold skeleton (23, 16, D:2) a +0 dagger (24, -8, D:2) a +0 dagger (25, -4, D:2) a frilled lizard skeleton (25, 16, D:2) a +0 flail (29, 32, D:2) a hobgoblin corpse (skeletalised by now) (32, -6, D:2) a +0 dagger of venom (33, -6, D:2) a +0 trident 2 stones a +0 leather armour an orc skeleton (37, 22, D:2) a +0 dagger (49, 17, D:2) a hobgoblin skeleton (50, 18, D:2) a hobgoblin skeleton (50, 22, D:2) a +0 hand axe (57, 10, D:2) a bat corpse (skeletalised by now) (61, 22, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 10, D:3) 2 stones (23, 0, D:3) a bat skeleton (24, 0, D:3) a +0 war axe an adder skeleton a quokka skeleton an orc skeleton (33, 22, D:3) a jackal corpse (skeletalised by now) (33, 23, D:3) a jackal corpse (skeletalised by now) (40, 15, D:3) 6 stones (49, 5, D:3) a +0 short sword (52, 32, D:3) a +1 hand axe of pain an orc corpse (skeletalised by now) (53, -2, D:3) a +0 sling (53, 49, D:3) an adder corpse (skeletalised by now) (54, -5, D:3) a +0 spear of venom (57, 5, D:3) a +0 robe (58, 3, D:3) 7 stones (66, 29, D:3) a +0 hand axe a +0 scale mail (70, 53, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (9, 17, D:4) a +0 falchion a +0 leather armour (10, -29, D:4) a +0 short sword of venom a kobold skeleton (10, -7, D:4) a +0 dagger (10, 18, D:4) 5 stones (12, 15, D:4) 2 stones (14, -19, D:4) an iguana skeleton (15, 29, D:4) a +0 giant club (20, -3, D:4) a stone (24, 2, D:4) a +0 mace (30, -10, D:4) an adder corpse (skeletalised by now) (42, 9, D:4) 4 stones (44, 6, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 32, D:5) the +11 whip of Proximity {flame, rC+ rN+ Str+2 Int-3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (13, 41, D:5) a +0 spear (14, -5, D:5) a +0 hand axe a +0 leather armour (14, -4, D:5) a +1 vampiric whip (14, 40, D:5) a +0 halberd a gnoll corpse (14, 41, D:5) a +0 flail (15, -5, D:5) an adder corpse (skeletalised by now) (15, -4, D:5) a +0 flail of protection (18, 13, D:5) a +0 long sword (18, 41, D:5) a potion of degeneration (18, 46, D:5) a +0 giant club an ogre corpse (24, 38, D:5) a +0 orcbow a centaur corpse (25, 17, D:5) a +0 club (26, 16, D:5) a +0 club a +2 dagger of speed a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, 15, D:5) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (27, 16, D:5) a +0 club a +0 giant club a goblin corpse (skeletalised by now) (27, 17, D:5) a +0 dagger a goblin corpse (skeletalised by now) (28, 15, D:5) 3 large rocks (29, 15, D:5) 5 large rocks