Dungeon Crawl Stone Soup version 0.33-a0-1012-gc279ef658a (webtiles) character file. Game seed: 16178974619249278101 336 estimator the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Feb 26, 2025. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:45:52 (3830 turns). estimator the Conjurer (Deep Elf Conjurer) Turns: 3830, Time: 00:45:55 Health: -2/32 AC: 5 Str: 4 XL: 6 Next: 28% Magic: 8/17 EV: 11 Int: 25 God: Gold: 217 SH: 0 Dex: 13 Spells: 6/17 levels left rFire + + . G - staff of cold rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . F - +0 helmet rElec . u - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... H - amulet of regeneration Stlth ++ r - ring of protection from fire HPRegen 1.05/turn v - ring of fire MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons f - the +11 glaive "Eviscerator" {holy, Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). I - a +3 great sword Missiles w - a throwing net Armour a - a +0 robe (worn) n - +0 ice dragon scales u - a +1 cloak (worn) y - a +0 hat F - a +0 helmet (worn) Magical Staves G - a staff of cold (weapon) Jewellery i - a +4 ring of slaying l - a +6 ring of strength p - a +6 ring of strength r - a ring of protection from fire (worn) v - a ring of fire (worn) H - an amulet of regeneration (worn) Talismans x - a flux talisman Wands C - a wand of mindburst (5) Scrolls e - a scroll of summoning {unknown} h - 3 scrolls of vulnerability {unknown} j - a scroll of immolation {unknown} k - 3 scrolls of fog {unknown} m - a scroll of identify {unknown} o - 2 scrolls of blinking {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of teleportation {unknown} A - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} d - 2 potions of mutation {unknown} g - a potion of cancellation {unknown} q - 2 potions of curing {unknown} z - a potion of enlightenment {unknown} B - a potion of moonshine {unknown} D - a potion of lignification {unknown} E - 2 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth * Level 6.2 Spellcasting * Level 6.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 7% N/A 22% 3 Fugue of the Fallen Necr 7% N/A 22% 3 Ozocubu's Armour Ice 11% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Dimensional Bullseye Hex/Tloc 3% N/A 58% 4 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you. You die... ##......# #........# #......... ##......... ##.......... ##........... #............ #..<.....c.# #.@........# #.........## ####....### ###### You could see a centaur. Vanquished Creatures A bullfrog (D:4) A wight (D:4) A killer bee (D:4) A hound (D:4) Ijyb (D:4) 4 adders 2 dart slugs 2 ribbon worms 8 orcs (D:4) 9 ball pythons 5 bats 5 endoplasms A giant cockroach (D:2) 12 goblins 8 hobgoblins 2 jackals (D:1) 3 frilled lizards 6 kobolds 7 rats (D:1) 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | estimator the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 408 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 797 | D:1 | Reached skill level 5 in Conjurations 1196 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1278 | D:2 | Learned a level 2 spell: Searing Ray 1984 | D:3 | Reached XP level 4. HP: 20/24 MP: 8/12 2710 | D:4 | Found a stormy altar of Qazlal. 2885 | D:4 | Noticed Ijyb 2893 | D:4 | Killed Ijyb 3124 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 3191 | D:4 | Found a large runed translucent door. 3191 | D:4 | Found a large runed translucent door. 3205 | D:4 | Reached skill level 5 in Spellcasting 3401 | D:4 | Found a large runed translucent door. 3401 | D:4 | Found a large runed translucent door. 3556 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 3726 | D:4 | Learned a level 4 spell: Fulminant Prism 3731 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3776 | D:4 | Identified the +11 glaive "Eviscerator" {holy, Str+3} 3805 | D:5 | Entered Level 5 of the Dungeon 3830 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_loops_cross, lemuel_coloured_pillars_altar, serial_bayou_ford_a, minmay_hollow_rounded_squares, uniq_ijyb D:5: layout_cave_pods, nicolae_ru_awakened_eye Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.8 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 50 || 131 Searing Ray | | 15 || 15 Fulminant Prism | | 2 || 2 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 7 | 19 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3830 | 3465 | 365 | 659 | 2142 | 5 | 766.0 | Dungeon | 3830 | 3465 | 365 | 659 | 2142 | 5 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1257 daAuts D:1: 1145 daAuts D:3: 761 daAuts D:2: 641 daAuts D:5: 24 daAuts