Dungeon Crawl Stone Soup version 0.33-a0-1073-gb2a79e37e6 (webtiles) character file. Game seed: 6332291277462495658 240 estimator the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Mangled by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:17:42 (2567 turns). estimator the Conjurer (Deep Elf Conjurer) Turns: 2567, Time: 00:17:42 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 79% Magic: 5/15 EV: 11 Int: 31 God: Gold: 90 SH: 5 Dex: 13 Spells: 9/16 levels left rFire . . . s - +1 dagger (protect) rCold . . . (no offhand) rNeg + + + a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of reflection Stlth ++ n - ring "Hicket" {rN+++ Will- Int+6 Slay-5 SInv} HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons f - a +0 short sword s - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Magical Staves k - a staff of air Jewellery e - a ring of fire i - an amulet of reflection (worn) j - an amulet of regeneration n - the ring "Hicket" (worn) {rN+++ Will- Int+6 Slay-5 SInv} (You found it on level 2 of the Dungeon) [ring of intelligence] rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Talismans c - a flux talisman Scrolls d - a scroll of identify {unknown} m - a scroll of teleportation {unknown} r - 3 scrolls of enchant weapon {unknown} t - a scroll of immolation {unknown} u - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of haste {unknown} h - 2 potions of curing {unknown} l - 2 potions of mutation {unknown} o - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.2 Spellcasting + Level 6.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 4% 1 Stone Arrow Conj/Erth 58% 3d10 4% 3 Blink Tloc 18% N/A 8% 2 Call Imp Summ 18% N/A 8% 2 Brom's Barrelling Bould Conj/Erth 29% 2d6 13% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 13% 4 Fugue of the Fallen Necr 9% N/A 14% 3 Ozocubu's Armour Ice 9% N/A 14% 3 Passwall Erth 9% N/A 14% 3 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 80% 5 Bombard Conj/Erth 14% 9d3 90% 6 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear! You block the gnoll's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The gnoll barely misses you. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... ##### ##### ########...# ....## ##......#.).# .....###..)....#.). ......#........##)# ......#..........)# ......'...........# ......#.........@)# ......#........##)# .....###.......#$$g# ....## ##.....)#$$$# ################$$$# ≈≈≈≈≈≈≈≈≈≈≈≈~ ##### ≈≈≈≈~≈≈≈≈≈≈≈~ ~~~~~≈≈~~≈~~~ ~~~~.~.~~.~~~ You could see a gnoll. Vanquished Creatures Terence (D:3) 8 gnolls 3 adders A dart slug (D:1) 2 ribbon worms (D:3) 5 orcs (D:3) 8 bats 7 endoplasms A giant cockroach (D:3) 18 hobgoblins 3 jackals (D:3) 5 ball pythons 3 frilled lizards 18 goblins 10 kobolds 4 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | estimator the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 323 | D:1 | Reached skill level 5 in Conjurations 367 | D:1 | Learned a level 2 spell: Searing Ray 552 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1170 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1262 | D:2 | Identified the ring "Hicket" {rN+++ Will- Int+6 Slay-5 | SInv} 1936 | D:3 | Noticed Terence 1941 | D:3 | Killed Terence 1942 | D:3 | Reached skill level 5 in Spellcasting 1942 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2069 | D:3 | Found a shadowy altar of Dithmenos. 2130 | D:3 | Learned a level 4 spell: Fulminant Prism 2565 | D:3 | HP: 1/28 [gnoll/+0 spear (5)] 2567 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, amcnicky_mini_corridor_feature D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_l, kennysheep_generic_room_6 D:3: minmay_goblin_kobold_castle, layout_loops_ring, mainiacjoe_overflow_paths, skrybe_limestone_x, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 70 || 132 Searing Ray | 5 | 11 || 16 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | 14 || 15 Dodge: Dodged | 1 | 18 || 19 Block: Other | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2564 | 2193 | 371 | 479 | 1299 | 3 | 854.7 | Dungeon | 2564 | 2193 | 371 | 479 | 1299 | 3 | 854.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 844 daAuts D:3: 815 daAuts