Dungeon Crawl Stone Soup version 0.33-a0-1073-gb2a79e37e6 (webtiles) character file. Game seed: 17330569980474045339 72 estimator the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:52 (1243 turns). estimator the Conjurer (Deep Elf Conjurer) Turns: 1243, Time: 00:06:53 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 0/12 EV: 11 Int: 25 God: Gold: 88 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . e - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} h - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a kobold, wielding a +0 dagger and quivering stones (74% to hit) You focus your ray upon the kobold. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. The adder barely misses you. The searing ray hits the adder! You kill the adder! You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder closely misses you. You have reached level 4! You feel clever. The searing ray hits the kobold! You kill the kobold! You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. The adder is almost dead. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... .##.##...........##.....# ###.##.......#.###...#.## # #..#......[..# ....#.# # ##..........###..# #.# # ###.#......###.# #. #.#....####..# #...)..####..# #######..#)..##.S#####.# ................@))....# .........#......##'##?... .............#### ..# . ...........### K.# .†........## ..# ..##.##...+ ..# ####......# ..# # ##...#.. ..# You could see an adder. Vanquished Creatures 5 adders (D:2) A ball python (D:2) 3 bats 2 endoplasms A giant cockroach (D:2) 2 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) A frilled lizard (D:2) 2 kobolds (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | estimator the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 974 | D:2 | Reached XP level 2. HP: 14/15 MP: 5/8 988 | D:2 | Reached skill level 5 in Conjurations 1044 | D:2 | Learned a level 2 spell: Searing Ray 1084 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1241 | D:2 | Reached XP level 4. HP: 12/24 MP: 1/12 1243 | D:2 | HP: 1/24 [adder (3)] 1243 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_corners, minivault_11 D:2: layout_rooms, minmay_divided_ellipse Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 5 | 1 || 6 Cast: Magic Dart | 45 | 1 || 46 Searing Ray | 1 | || 1 Armour: Robe | 15 | 3 || 18 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1002 | 240 | 131 | 702 | 2 | 621.0 | Dungeon | 1242 | 1002 | 240 | 131 | 702 | 2 | 621.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 272 daAuts