Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 17116112547949257935 2779 estimator the Thaumaturge (level 9, 0/47 HPs) Began as a Deep Elf Conjurer on Mar 13, 2025. Was a Priest of Vehumet. Slain by a sky beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:40:10 (5481 turns). estimator the Thaumaturge (Deep Elf Conjurer) Turns: 5481, Time: 00:40:11 Health: 0/47 AC: 5 Str: 4 XL: 9 Next: 42% Magic: 8/26 EV: 11 Int: 28 God: Vehumet [***...] Gold: 228 SH: 0 Dex: 13 Spells: 10/30 levels left rFire . . . f - +0 short sword (elec) rCold . . . (no offhand) rNeg . . . u - +0 leather armour "Tuoxkain" {rPois Stlth+} rPois + w - +0 helmet rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 308 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons f - a +0 short sword of electrocution (weapon) z - a +1 flail of draining Armour a - a +0 robe h - a +0 pair of gloves (worn) u - the +0 leather armour "Tuoxkain" (worn) {rPois Stlth+} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. w - a +0 helmet (worn) Jewellery j - a ring of ice y - a ring of protection from cold Wands i - a wand of flame (33) (quivered) s - a wand of charming (14) Scrolls b - a scroll of vulnerability c - 4 scrolls of teleportation e - 4 scrolls of noise n - a scroll of butterflies o - a scroll of blinking {unknown} p - 2 scrolls of enchant armour A - a scroll of revelation {unknown} Potions d - 2 potions of attraction g - a potion of heal wounds k - 3 potions of moonshine l - a potion of magic m - 2 potions of invisibility q - 2 potions of lignification r - 3 potions of brilliance t - a potion of ambrosia {unknown} v - a potion of haste {unknown} x - a potion of curing {unknown} Skills: + Level 1.4 Fighting + Level 0.5 Armour + Level 4.5 Dodging + Level 4.3 Stealth + Level 11.1 Spellcasting + Level 9.8 Conjurations + Level 1.1 Summonings + Level 3.3 Ice Magic + Level 0.1 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Hailstorm Conj/Ice 51% 3d10 1% 3 d - Summon Ice Beast Ice/Summ 28% N/A 8% 3 e - Fulminant Prism Conj/Alch 21% 3d12 2% 4 f - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d52% 4 g - Inner Flame Hex/Fire 15% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Frozen Ramparts Ice 68% 1d11 1% 3 Permafrost Eruption Ice/Erth 12% 2x4d4 73% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ? D:6 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Grinder!! You kill Grinder! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. You stop channelling your searing ray. A sky beast comes into view. Your Spellcasting skill increases to level 11! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear an angry hiss. x2 Something shouts, "Return whence thou came, thou foisting doghearted minnow reeky!" Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (ally target, 76% to hit) The searing ray misses the sky beast. (Press . to maintain the ray.) Your ice beast completely misses the sky beast. The searing ray hits the sky beast! The sky beast is moderately wounded. Your ice beast closely misses the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The open air twists around violently and strikes you! You die... ...............>... ..........####.... ..ß.∩.<.ß......... #.....##Y...#... #......#....# #......#....# .#####..#....#.. .......