Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 5239210361766383353 35 estimator the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Mar 13, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1000 turns). estimator the Conjurer (Deep Elf Conjurer) Turns: 1000, Time: 00:03:02 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 6/9 EV: 11 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of enchant armour {unknown} e - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of heal wounds {unknown} g - 2 potions of enlightenment {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace. Magic courses through your body. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ###### #.# #~~...~~# .# #≈.....≈# .# #.......# .# ##.....## ###.### ##+#### #..# #.....# #.## #.....###.# #....@....# #...@..#### #...##.# #... #.# #.. #.# .... #.+ #... ### #... You could see Terence. Vanquished Creatures 3 ball pythons A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins 3 jackals (D:1) 10 kobolds 2 quokkas (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | estimator the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 352 | D:1 | Reached skill level 5 in Conjurations 763 | D:2 | Found Digighem's Assorted Antiques. 769 | D:2 | Found a stormy altar of Qazlal. 807 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 987 | D:2 | Noticed Terence 1000 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, chequers_mini_garden, minmay_splitting_lines D:2: minmay_kobold_bridge, layout_basic, basic_altar, serial_shops, nicolae_shop_trees, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 66 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 964 | 35 | 53 | 792 | 2 | 499.5 | Dungeon | 999 | 964 | 35 | 53 | 792 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 236 daAuts