et2088 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 0, D:1) a +0 ring mail (11, -15, D:1) a +0 club (17, -15, D:1) a +0 dagger (21, 3, D:1) a +0 club (27, -18, D:1) a stone (28, -20, D:1) a stone (29, -5, D:1) 23 stones (40, 8, D:1) 3 stones (41, -20, D:1) a stone (42, -24, D:1) a +0 ring mail (42, -20, D:1) a stone (43, -26, D:1) a stone (43, -23, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 19, D:2) a +0 club (3, 3, D:2) a +0 club (3, 4, D:2) a +0 dagger (4, 19, D:2) a +0 dagger (9, 0, D:2) a +0 mace (17, 27, D:2) a +0 whip (20, 10, D:2) a +0 mace (22, -10, D:2) 13 stones (29, -6, D:2) a cursed +0 chain mail (30, -19, D:2) a +0 leather armour (35, -27, D:2) a +0 club (39, -11, D:2) 26 stones (40, 18, D:2) a +0 dagger Level 3 of the Dungeon (1, 10, D:3) a +0 dagger (2, 15, D:3) 10 arrows (4, 8, D:3) 18 sling bullets (4, 17, D:3) a +0 pair of boots (5, 7, D:3) a +0 leather armour (6, -7, D:3) a +0 dagger (23, -12, D:3) a +0 scale mail (38, 1, D:3) a +0 mace (40, 8, D:3) 14 arrows (41, 2, D:3) a +2 quarterstaff of chaos (43, -4, D:3) a cursed +0 robe (50, 20, D:3) 17 arrows (55, 2, D:3) a +0 club a cursed +0 ring mail a +0 hand axe a +0 ring mail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, -1, D:4) a +0 scale mail (26, -11, D:4) 26 sling bullets (29, -11, D:4) a +0 ring mail (30, -10, D:4) a +0 whip a +0 whip a +0 club a +0 robe a +0 whip a throwing net (36, -10, D:4) 21 stones (39, -5, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (10, 1, D:5) a +0 ring mail (13, -5, D:5) 3 tomahawks (14, 10, D:5) a cursed +0 robe (19, -17, D:5) a +0 club (20, -17, D:5) a +0 flail (27, 7, D:5) a +1 dagger of venom a +0 ring mail a +2 dagger of venom a +0 robe a +0 club a +0 ring mail (34, -10, D:5) a +0 leather armour (47, 20, D:5) a +0 robe (50, 4, D:5) 9 stones a +0 buckler (51, -24, D:5) a +0 war axe (53, -12, D:5) a +0 flail (53, -11, D:5) a +0 spear (54, -11, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Bimucig's Weapon Boutique a +0 short sword (42 gold) a +2 scimitar of electrocution (308 gold) a +0 scimitar (56 gold) a +6 dagger of draining (498 gold) a +0 shortbow (42 gold) the +10 mace of Variability {chaos} (980 gold) Each time it hits an enemy it has a different, random effect. a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) the cursed +1 spear "Asila" {flame, Int+5 Dex+4} (466 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+4). It has a curse placed upon it. a +0 dagger (28 gold) a +2 rapier of holy wrath (268 gold) 17 sling bullets (119 gold) (0, 0, D:6) a +0 shortbow 21 arrows (1, -3, D:6) an arrow (1, -2, D:6) an arrow (2, -4, D:6) an arrow (4, -40, D:6) a +0 robe (4, -6, D:6) an arrow (6, -35, D:6) a +0 short sword (12, -24, D:6) 19 sling bullets (15, 0, D:6) a +0 cloak (18, -22, D:6) a +0 shortbow (32, -42, D:6) a +0 flail (35, 0, D:6) a +0 trident (39, -12, D:6) a +0 robe (52, -39, D:6) 21 stones (59, 5, D:6) a cursed -3 mace (64, -18, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 2, D:7) a +0 short sword (9, -9, D:7) a +0 club a +0 leather armour (20, 0, D:7) a +0 blowgun (22, 12, D:7) 20 arrows a +0 shortbow (22, 14, D:7) an arrow (22, 15, D:7) an arrow (22, 16, D:7) an arrow (24, -25, D:7) a +0 flail (26, -28, D:7) 12 stones (28, -7, D:7) a scroll of enchant weapon (28, -5, D:7) a scroll of teleportation (37, 7, D:7) 16 arrows (41, 4, D:7) a +0 shortbow 19 arrows Level 8 of the Dungeon [Shop] Maresyda's Book Emporium Voicoud's Disquisition on Toxins and Good Luck (1024 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Deflect Missiles Charms/Air 6 c - Poisonous Cloud Conjuration/Poison/Air 6 a book of Minor Magic (300 gold) the Almanac of Attacks (988 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Spellforged Servitor Conjuration/Summoning 7 a book of Frost (525 gold) a book of Changes (375 gold) a book of Flames (525 gold) a book of Burglary (1125 gold) a book of Maledictions (375 gold) a book of the Tempests (1050 gold) a book of the Dragon (1350 gold) (0, 0, D:8) a +0 giant club (1, -33, D:8) a +0 quarterstaff (10, -41, D:8) a +0 robe (14, -35, D:8) 23 stones (16, -26, D:8) a +2 dagger of chaos a +0 robe (19, -7, D:8) 11 stones (32, 5, D:8) 30 stones (37, -32, D:8) a +0 short sword (38, -32, D:8) a +0 glaive a +0 chain mail (38, -30, D:8) a +0 glaive a cursed +0 animal skin (39, -15, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of pain (2, 7, D:9) a +0 mace (2, 38, D:9) 14 arrows (5, -12, D:9) 21 stones (11, 27, D:9) 24 stones (17, 36, D:9) a +0 pair of boots (19, 47, D:9) a +0 leather armour (22, 10, D:9) 14 stones (23, 42, D:9) a wand of random effects (30/48) a wand of random effects (17/48) a +0 short sword (28, 7, D:9) a +0 shield (29, -4, D:9) a +0 hand axe (34, -7, D:9) a +0 club a +0 leather armour (35, 5, D:9) a +0 chain mail a +0 flail (36, 4, D:9) a +0 robe (unseen) (39, 39, D:9) a +0 giant spiked club (64, -12, D:9) 28 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, -29, D:10) a +0 leather armour (16, -15, D:10) a +0 ring mail a +0 whip (17, -14, D:10) a +0 club (unseen) (19, -38, D:10) a +1 falchion of flaming (19, -37, D:10) a stone (19, -36, D:10) a stone (19, -35, D:10) a +0 giant spiked club (20, -35, D:10) a +0 short sword (20, -26, D:10) a +0 halberd (22, -5, D:10) a +0 chain mail (23, -46, D:10) a +0 dagger (26, -7, D:10) 16 stones (27, -26, D:10) a +0 dagger a +0 robe (28, -1, D:10) a +0 giant club (31, -32, D:10) a +0 cloak (34, -27, D:10) a disc of storms (41, -44, D:10) a +0 leather armour (48, -12, D:10) a +0 robe a +0 giant spiked club (51, -21, D:10) a potion of degeneration (54, -45, D:10) a +0 short sword (54, -44, D:10) a +0 leather armour a +0 flail (54, -43, D:10) a +0 short sword a +0 plate armour a +0 flail of draining (54, -27, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 18 stones (3, -16, D:11) a +0 whip a +0 dagger a +0 robe (3, -15, D:11) a tomahawk (3, -14, D:11) a tomahawk (4, -16, D:11) a +0 short sword 2 tomahawks a +0 dagger a +0 robe (15, 18, D:11) a +0 ring mail a +0 flail a +0 dagger of draining a +0 chain mail a +0 dagger a +0 whip a cursed +0 club a +0 scale mail a +0 whip a +0 whip a +0 leather armour (15, 24, D:11) a +0 whip (16, 18, D:11) 2 tomahawks (18, 6, D:11) a +0 flail a +0 falchion a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour (18, 7, D:11) a +0 mace a +0 club a +0 ring mail a +0 club a +0 falchion (18, 9, D:11) a +0 leather armour a +0 trident a +1 flail of protection (19, 6, D:11) a +0 leather armour a +0 falchion (19, 7, D:11) a +0 short sword a +0 short sword a +0 flail a +0 scale mail a +0 whip of draining a +0 flail a +0 leather armour a +0 mace of protection (19, 9, D:11) a +0 leather armour a +0 flail (22, 2, D:11) a +0 giant club (28, 23, D:11) +0 mottled dragon scales (35, -7, D:11) 23 stones (44, -13, D:11) a +0 dagger a +0 robe (44, -12, D:11) a +0 flail a +0 plate armour (44, -11, D:11) a +0 flail a +0 dagger a +0 robe (50, 13, D:11) a large rock (50, 25, D:11) a +0 club (51, 2, D:11) 2 stones (51, 3, D:11) a stone (51, 14, D:11) a large rock (51, 25, D:11) a +0 giant club (52, 14, D:11) 3 large rocks (53, -10, D:11) a +0 whip 2 stones (53, 14, D:11) a stone (54, 14, D:11) a stone (55, -14, D:11) a stone a +0 dagger (55, -1, D:11) a stone (55, 14, D:11) a stone (56, -11, D:11) a +0 dagger (56, 22, D:11) 2 large rocks (58, 14, D:11) a stone a +0 scale mail Level 12 of the Dungeon (7, -3, D:12) a +0 hand axe a +0 leather armour a +0 club a +0 dagger (53, -12, D:12) a scroll of immolation a scroll of vulnerability 2 scrolls of noise (56, -12, D:12) 21 sling bullets (56, -3, D:12) a +0 blowgun a +0 dagger of venom (58, -29, D:12) a +0 dagger (59, -20, D:12) a +0 mace (63, -22, D:12) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Bozxaolu's Weapon Shop the +6 fustibalus of Charity {flame, rElec rPois Int-3 Stlth+} (932 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 scimitar (52 gold) 23 stones (29 gold) a +0 rapier (52 gold) 21 stones (27 gold) a +0 flail (45 gold) a +5 falchion of slicing (409 gold) 4 javelins of penetration (124 gold) a +0 hunting sling (19 gold) a +0 shortbow (39 gold) a +0 whip (32 gold) 10 bolts (26 gold) (0, 0, Orc:1) a +0 plate armour a +0 war axe (1, 0, Orc:1) a tomahawk (2, -1, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (2, 1, Orc:1) a +0 chain mail a +0 broad axe (3, -1, Orc:1) a +0 leather armour a tomahawk a +0 hand axe (5, 1, Orc:1) a +0 robe a +0 dagger (28, 3, Orc:1) a +0 giant spiked club (35, 2, Orc:1) a +0 dagger a +0 leather armour (36, 1, Orc:1) a +0 trident 2 tomahawks a +0 plate armour (36, 2, Orc:1) a +0 hand axe a +0 scale mail a cursed -1 dagger a +0 robe (36, 4, Orc:1) a tomahawk (36, 5, Orc:1) a tomahawk (40, -1, Orc:1) a +0 giant club (41, 5, Orc:1) a +0 chain mail a +0 trident (41, 6, Orc:1) a +0 chain mail a +0 hand axe (41, 7, Orc:1) a +0 flail (41, 9, Orc:1) a +0 whip (45, 11, Orc:1) a +0 club a +0 leather armour (47, 13, Orc:1) a +0 hand axe a +0 plate armour (50, 22, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Boarefat's Antique Weapon Shoppe the +6 triple sword of Jipunluo {drain, MP-9 Int+6} (2230 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your magic capacity (-9). a +0 dagger (66 gold) a +2 dagger of flaming (514 gold) a +1 hand crossbow of velocity (402 gold) a +5 hand axe of pain (1138 gold) a +0 club (33 gold) [Shop] Ehiamof's General Store a potion of degeneration (13 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) an uncursed amulet of guardian spirit (390 gold) a scroll of recharging (123 gold) a +0 club (13 gold) [Shop] Pasomperph's Antique Armour Shoppe a +0 chain mail of poison resistance (280 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) a +0 pair of boots (148 gold) a +1 chain mail of poison resistance (445 gold) a +2 chain mail of fire resistance (709 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) [Shop] Beletokki's Book Shoppe a book of Transfigurations (605 gold) a book of Death (770 gold) a book of Geomancy (385 gold) a book of Changes (275 gold) a book of Battle (440 gold) a book of the Sky (715 gold) a book of Maledictions (275 gold) a Grand Grimoire (1214 gold) a Young Poisoner's Handbook (440 gold) a book of Debilitation (440 gold) Oboed's Papyrus of the Badger (737 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Darkness Hexes 6 e - Simulacrum Ice/Necromancy 6 (4, 12, Orc:2) a +0 giant club (5, 2, Orc:2) a cursed +0 club a +0 hand axe a +0 robe a +0 dagger (5, 3, Orc:2) a +0 robe a +0 dagger a cursed +0 plate armour a cursed -1 long sword (5, 5, Orc:2) a +0 giant spiked club (6, 1, Orc:2) a tomahawk a +2 robe of cold resistance a +0 dagger a +0 leather armour a +0 hand axe a cursed +0 robe a +0 dagger (6, 2, Orc:2) a tomahawk (6, 3, Orc:2) a +0 leather armour a +0 dagger (6, 5, Orc:2) a +0 leather armour a +0 trident (7, 0, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +2 glaive of flaming (7, 1, Orc:2) a +0 robe a +0 dagger a +0 troll leather armour (7, 2, Orc:2) a +0 chain mail a +0 dire flail (8, -1, Orc:2) a +0 plate armour a +0 glaive (10, -2, Orc:2) a +0 club (19, -10, Orc:2) a +0 giant spiked club (23, 6, Orc:2) a +2 robe a +0 dagger (31, 20, Orc:2) a +0 plate armour a +0 scimitar a +0 dagger a +0 robe (31, 21, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 ring mail (31, 24, Orc:2) a +0 chain mail a +0 dire flail (32, 21, Orc:2) a +0 chain mail a +0 glaive (34, 20, Orc:2) a +0 chain mail a +0 mace (36, 20, Orc:2) a +0 chain mail 5 tomahawks a +0 battleaxe a cursed +0 ring mail a +0 whip a +0 ring mail a +0 mace a +0 chain mail a cursed +0 battleaxe (36, 21, Orc:2) a +0 plate armour a +0 flail a +0 chain mail a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 dagger (36, 22, Orc:2) a +0 leather armour a cursed +0 hand axe a +0 flail a cursed +0 plate armour a +0 glaive of venom (37, 22, Orc:2) a tomahawk a cursed +0 robe a +2 dagger of venom a +0 short sword a cursed +0 leather armour a +1 falchion of draining a +0 plate armour 8 bolts a +0 great mace a +0 arbalest (39, 21, Orc:2) a tomahawk a bolt (40, 22, Orc:2) a tomahawk (42, 22, Orc:2) 2 bolts (47, 25, Orc:2) a +0 plate armour 3 tomahawks a +0 scimitar (47, 26, Orc:2) a +0 halberd (48, 24, Orc:2) a +0 chain mail a +0 glaive (48, 25, Orc:2) a +0 plate armour a +0 halberd (48, 26, Orc:2) a +0 plate armour (48, 27, Orc:2) a +0 war axe (49, 25, Orc:2) 2 tomahawks a +0 chain mail a +2 long sword of electrocution a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger (49, 26, Orc:2) a +0 chain mail a +0 glaive a +0 mace a +0 whip (49, 30, Orc:2) a +0 giant club (50, 25, Orc:2) a tomahawk (50, 26, Orc:2) a +0 plate armour a +0 scale mail a +2 double sword of holy wrath a +0 short sword (51, 2, Orc:2) a +0 giant spiked club (51, 3, Orc:2) a +0 ring mail a +0 hand axe a +0 long sword a +0 chain mail (51, 26, Orc:2) a +0 scale mail a +0 club (51, 29, Orc:2) a +0 giant spiked club (52, 3, Orc:2) a +0 club a +0 scimitar (52, 5, Orc:2) a +0 dagger of venom (53, 3, Orc:2) a +0 plate armour a +0 flail a +0 short sword a +0 chain mail (53, 5, Orc:2) a +0 flail (54, 6, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of identify (1, -4, Elf:1) a +0 shortbow (still there?) a +4 vampiric battleaxe (still there?) (2, -5, Elf:1) a +1 trident of freezing an arrow (2, -2, Elf:1) a +0 short sword (3, -5, Elf:1) 2 arrows (3, -2, Elf:1) a +0 rapier (3, -1, Elf:1) a +0 short sword (unseen) (4, -4, Elf:1) a +0 short sword 3 arrows a scroll of summoning an elf corpse (4, -3, Elf:1) a +1 vampiric war axe (4, -2, Elf:1) a +0 long sword (unseen) (4, -1, Elf:1) a +0 dagger (unseen) (4, 0, Elf:1) an arrow (5, -2, Elf:1) 2 arrows (7, -7, Elf:1) a +0 long sword (unseen) (10, -24, Elf:1) a +0 rapier (11, -27, Elf:1) a +2 dagger of electrocution a +0 scale mail a +0 leather armour a cursed +0 rapier (11, -26, Elf:1) a +2 buckler of cold resistance a +1 short sword of holy wrath (11, -25, Elf:1) a +0 rapier a +0 leather armour (11, -24, Elf:1) a +0 rapier (12, -24, Elf:1) a +0 rapier (still there?) a +0 leather armour (still there?) (12, -9, Elf:1) 16 stones (13, -8, Elf:1) a +0 dagger Level 1 of the Lair of Beasts (2, 7, Lair:1) a scroll of immolation (17, -24, Lair:1) a +0 war axe (20, -26, Lair:1) a +0 scale mail (21, -22, Lair:1) a +0 scale mail (22, 13, Lair:1) 18 arrows (36, 23, Lair:1) a cursed -1 leather armour (40, -1, Lair:1) a cursed -3 whip (45, 9, Lair:1) a +0 dagger (47, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (19, -28, Lair:2) 17 arrows (35, -7, Lair:2) an uncursed staff of power an uncursed staff of death (36, -8, Lair:2) a +0 hand crossbow 46 bolts 15 poisoned needles (36, -7, Lair:2) 4 slices of pizza 8 bread rations (37, -8, Lair:2) a wand of iceblast (0/15) a wand of lightning (6/15) a wand of disintegration (0/24) a wand of polymorph (10/24) a wand of flame (31/48) a wand of polymorph (6/24) (37, -7, Lair:2) a book of Maledictions a book of Battle (43, -18, Lair:2) a +0 robe a +2 scimitar of flaming (45, -26, Lair:2) a +0 robe (47, -7, Lair:2) 32 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 arrows (2, -6, Lair:3) a +0 short sword (7, -23, Lair:3) a +0 hand axe (8, -25, Lair:3) a +0 club (11, -41, Lair:3) 22 stones (16, 0, Lair:3) a cursed +0 pair of gloves (20, 4, Lair:3) a cursed staff of air (28, -3, Lair:3) a +1 flail of protection (48, 12, Lair:3) the +2 robe of Zun Padgh {-Cast rElec rN+ SInv} It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It prevents spellcasting. Level 4 of the Lair of Beasts (3, 2, Lair:4) 6 poisoned tomahawks (5, -25, Lair:4) 14 stones (7, -30, Lair:4) a potion of degeneration (18, -19, Lair:4) 15 bolts (20, -9, Lair:4) a +0 rapier (39, -27, Lair:4) 17 arrows (48, 15, Lair:4) a +0 ring mail (61, -15, Lair:4) a +0 rapier (62, -14, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (0, 17, Lair:5) 8 stones (29, -5, Lair:5) a javelin (31, -4, Lair:5) a javelin (35, 38, Lair:5) 18 arrows (45, 13, Lair:5) a +0 ring mail (57, 5, Lair:5) a phial of floods Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (2, 1, Lair:6) 23 stones (4, -24, Lair:6) a cursed +0 leather armour (8, -6, Lair:6) a +0 pair of gloves (20, 9, Lair:6) a +0 leather armour (32, -26, Lair:6) a +0 chain mail (41, -41, Lair:6) a +0 longbow (48, -10, Lair:6) a +0 hand axe (49, 11, Lair:6) 16 sling bullets (51, 10, Lair:6) 15 stones (61, -21, Lair:6) a +0 glaive