Dungeon Crawl Stone Soup version 0.33-a0-1439-ga73bde240a (webtiles) character file. Game seed: 15686372624275059607 35 everyoze the Vexing (level 3, -1/27 HPs) Began as a Coglin Hexslinger on Apr 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:51 (963 turns). everyoze the Vexing (Coglin Hexslinger) Turns: 963, Time: 00:01:52 Health: -1/27 AC: 2 Str: 8 XL: 3 Next: 35% Magic: 4/4 EV: 11 Int: 12 God: Gold: 84 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling {Sukanya} rCold . . . d - -2 sling {Xiuying} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -7), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Sukanya} d - a -2 sling (offhand) {Xiuying} Missiles i - 2 poisoned darts Armour c - a +0 robe (worn) Scrolls b - a scroll of poison h - a scroll of enchant weapon {unknown} m - a scroll of noise n - a scroll of fog {unknown} o - a scroll of immolation {unknown} Potions e - a potion of enlightenment f - a potion of curing {unknown} g - a potion of mutation j - a potion of haste {unknown} k - a potion of attraction {unknown} l - a potion of lignification {unknown} Skills: + Level 2.1 Fighting + Level 2.6 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder! The adder is severely wounded. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You shoot a sling bullet. You die... #.# #...# #.# #.# #...# #.# #.################'## #...................# ################....# # #....# #.. #....# #..############....# #.)..@.............# #.###############'## #.........# #.######### #.######## ######........# #.....#######.# #.....# #.# #.....# ####.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 7 endoplasms 3 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 57 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 297 | D:1 | Reached XP level 3. HP: 16/27 MP: 4/4 962 | D:2 | HP: 1/27 [adder (2)] 963 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_misc_feat_hallway, minmay_tromino_v7 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.6 Dodging | 2 | 2.0 Fighting | 2 | 2.1 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 154 Use: Scroll || 3 Armour: Robe || 34 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 978 | 968 | 10 | 0 | 814 | 2 | 489.0 | Dungeon | 978 | 968 | 10 | 0 | 814 | 2 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 230 daAuts