Dungeon Crawl Stone Soup version 0.33-a0-1439-ga73bde240a (webtiles) character file. Game seed: 4518683893947660658 0 everyoze the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Apr 18, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (37 turns). everyoze the Poker (Merfolk Gladiator) Turns: 37, Time: 00:00:17 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 7 God: Gold: 25 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 4.4 Polearms - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 14 gold pieces. You open the door. There is an open door here. You now have 25 gold pieces (gained 11). You open the door. There is an open door here. You open the door. There is an open door here. An endoplasm and a ball python come into view. The endoplasm quivers. You barely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python barely misses you. The ball python constricts you. The endoplasm freezes you. You are frozen. You barely miss the ball python. The ball python bites you. The ball python constricts you. The endoplasm hits you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .#... #.#.######## ..... #.##.#...... #....# #.#.#.###'## #.... #.#.#.#..... #....#######.#.#.#..... #.....#..'.'.#.#.+..<.. #...####.#.#.#..... #####..#####.#.#.#..... #.....@...##.#.#.###+## #..$..SJ..##.##.#. #.........##.# #.........##.. #$........#### ########... ###. .# You could see an endoplasm and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, dk_noncrumbling_4, minmay_ruptured Action || total ---------------------------++------- Melee: Trident || 5 Armour: Leather armour || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 30 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 30 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts