Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 11376097509646124603 5 everyoze the Poker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Apr 26, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:31 (49 turns). everyoze the Poker (Merfolk Gladiator) Turns: 49, Time: 00:00:31 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 7 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.4 Fighting + Level 4.6 Polearms - Level 2.0 Throwing + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a leather armour. The jackal barks! You hear a bark! x3 You reach to attack! You closely miss the jackal. A jackal comes into view. The jackal closely misses you. You puncture the jackal! You kill the jackal! You closely miss the jackal. A jackal comes into view. The jackal bites you but does no damage. The jackal closely misses you. You puncture the jackal! You kill the jackal! You hit the jackal. You kill the jackal! No target in view! No target in view! f - a scroll labelled MOYQACV AFACLI Found a stone staircase leading down. A kobold comes into view. It is wielding a +1 short sword of venom. You closely miss the kobold. The kobold barely misses you. A jackal comes into view. The kobold hits you with a +1 short sword of venom. You are poisoned. You closely miss the kobold. You feel very sick. The kobold hits you with a +1 short sword of venom. You are lethally poisoned! You hit the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. You are too injured to fight recklessly! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a +1 short sword of venom. You hit the jackal. You kill the jackal! You die... ### .#. ... .>.. .. ... .. ..... #. #.#.#### # #. #.#..... #.#..#.##.#..#### ......†@........$ ##.#....##.#..### .[...#####.#..# .. ......†.......#### #.# #......###.##.##.# #.# .......###.##.##.# #.# .............(...# #.# .......#########.###.#### ..####. #......... There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic Action || total ---------------------------++------- Melee: Trident || 16 Armour: Leather armour || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 21 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 21 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts