everyoze Level 1 of the Dungeon (0, 28, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (3, 4, D:1) a +0 club (6, 17, D:1) a ball python skeleton (7, 16, D:1) a +0 short sword a kobold skeleton (11, 28, D:1) a +0 ring mail (13, -3, D:1) a +0 dagger (14, 8, D:1) a +0 spear (20, 30, D:1) a +0 dagger a rat skeleton a goblin skeleton (24, -5, D:1) a hobgoblin skeleton (29, -4, D:1) a +0 dagger (33, -3, D:1) a +0 leather armour (40, 30, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (41, 2, D:1) a quill talisman (51, 0, D:1) a +0 sling (53, -16, D:1) a +0 dagger (60, 4, D:1) a +0 hand axe (66, 33, D:1) a +0 ring mail Level 2 of the Dungeon (7, 22, D:2) a +0 dagger (8, 15, D:2) the inkwell talisman of the Barber Surgeon {MP+9} [inkwell talisman] MP+9: It affects your magic capacity (+9). (17, 10, D:2) a bat corpse (18, 9, D:2) a +0 dagger a goblin corpse (19, 8, D:2) a hobgoblin corpse (20, -4, D:2) a +0 sling (21, 5, D:2) a jackal corpse (22, 5, D:2) a +0 whip a kobold corpse (22, 7, D:2) a jackal corpse a jackal corpse (23, 5, D:2) a +0 short sword (34, 1, D:2) a +0 club a gnoll corpse (36, 5, D:2) 17 gold pieces (38, 4, D:2) 6 boomerangs