Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 18124246315831385268 31 everyoze the Conjurer (level 3, 24/24 HPs) Began as a Coglin Conjurer on May 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:42 (925 turns). everyoze the Conjurer (Coglin Conjurer) Turns: 925, Time: 00:02:43 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 22% Magic: 6/6 EV: 11 Int: 19 God: Gold: 66 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +1 whip {Guillermo} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons e - a +1 whip (weapon) {Guillermo} Armour a - a +0 robe (worn) Potions b - 2 potions of magic d - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Foxfire Conj/Fire 36% 2x1d5 7% 1 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Petrify Alch/Erth 2% N/A 86% 4 Irradiate Conj/Alch 4% 3d13 89% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Magic restored. b - 2 potions of magic (gained 1) You open the door. There is an open door here. Found a sacrificial altar of Ru. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The magic dart hits the quokka but does no damage. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You open the door. A ball python comes into view. There is an open door here. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat but does no damage. The bat is heavily wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Transmutation and begin reading... You add the spells Petrify, Irradiate and Fulsome Fusillade to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .##.#.###... ...#######.##.#.# ##.. ........... #.#.# #.. .........###.#.####.. #................... #.......##.###.##### +.......'......... #....†..##......... #..@....######...... #.......# #...... ######†..... #...... .#.#.#.#...#### #....... .#.#.#.#. .... #.# There were no monsters in sight! Vanquished Creatures 3 giant cockroaches (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 2 ball pythons 7 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/4 613 | D:1 | Reached skill level 4 in Conjurations 630 | D:1 | Reached XP level 3. HP: 18/24 MP: 1/6 819 | D:2 | Found a sacrificial altar of Ru. 925 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, basic_altar, hex_medium Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Conjurations | 4 | 4.1 Stealth | 2 | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 54 Whip || 26 Cast: Magic Dart || 49 Use: Scroll || 3 Armour: Robe || 40 Dodge: Dodged || 52