everyoze Level 1 of the Dungeon (6, -15, D:1) a bat corpse (skeletalised by now) (8, -13, D:1) a rat corpse (skeletalised by now) (8, 14, D:1) a rat skeleton (13, 29, D:1) a +0 whip of electrocution a +0 club a kobold corpse (skeletalised by now) (14, 10, D:1) a +0 dagger (19, 10, D:1) a +0 club (23, 2, D:1) a +0 dagger a goblin skeleton (31, 2, D:1) a +0 hand axe (35, -15, D:1) a +0 short sword (42, -15, D:1) a ring of protection from cold (48, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (0, 3, D:2) a +0 hammer (0, 4, D:2) a +0 hammer (0, 5, D:2) a +0 hammer (0, 6, D:2) a +0 hammer (0, 9, D:2) a +0 hammer (0, 10, D:2) a +0 hammer of holy wrath (0, 11, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer of protection (1, 2, D:2) a +0 hammer (1, 3, D:2) a +0 hammer (1, 4, D:2) the +5 hammer "Tireskia" {elec, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (1, 5, D:2) a +0 hammer (1, 6, D:2) a +0 hammer (1, 7, D:2) a +1 hammer of draining (1, 8, D:2) a +0 hammer (1, 9, D:2) a +0 hammer (1, 10, D:2) a +0 hammer (1, 11, D:2) a +0 hammer (1, 12, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (2, 4, D:2) a +0 hammer (2, 5, D:2) a +0 hammer (2, 6, D:2) a +0 hammer (2, 12, D:2) a +0 hammer (3, 3, D:2) a +0 hammer (3, 6, D:2) a +0 hammer (3, 12, D:2) a +0 hammer (4, 2, D:2) a +0 hammer (4, 3, D:2) a +0 hammer (4, 4, D:2) a +0 hammer (4, 5, D:2) a +0 hammer (4, 12, D:2) a +0 hammer (5, 1, D:2) a +0 hammer (5, 2, D:2) a +0 hammer (5, 3, D:2) a +0 hammer (5, 4, D:2) a +0 hammer (5, 5, D:2) a +0 hammer (5, 6, D:2) a +0 hammer (5, 10, D:2) a +0 hammer (5, 12, D:2) a +0 hammer (6, 0, D:2) a +0 hammer (6, 1, D:2) a +0 hammer (6, 2, D:2) a +0 heavy hammer (6, 3, D:2) a +0 hammer (6, 4, D:2) a +0 hammer (6, 5, D:2) a +0 hammer (6, 6, D:2) a +1 hammer of protection (6, 12, D:2) a +2 hammer of protection (7, 0, D:2) a +0 hammer (7, 1, D:2) a +0 hammer (7, 2, D:2) a +0 hammer (7, 3, D:2) a +0 hammer (7, 4, D:2) a +0 hammer (7, 5, D:2) a +0 hammer (7, 6, D:2) a +0 hammer (7, 7, D:2) a +0 hammer (7, 8, D:2) a +0 hammer (7, 9, D:2) a +0 hammer (7, 10, D:2) a +0 hammer (7, 11, D:2) a +0 hammer (7, 12, D:2) a +1 hammer of protection (8, 3, D:2) a +0 hammer (8, 4, D:2) a +2 heavy hammer (8, 5, D:2) a +0 hammer (8, 6, D:2) a +0 hammer (8, 7, D:2) a +0 hammer (8, 8, D:2) a +0 hammer (8, 9, D:2) a +0 hammer (8, 10, D:2) a +0 hammer (13, -9, D:2) a +0 robe (17, -2, D:2) a +0 vampiric dagger a goblin skeleton (31, -10, D:2) a +0 long sword (31, 2, D:2) a bat corpse (skeletalised by now) (33, 4, D:2) a bat skeleton (36, -2, D:2) a +0 robe (48, -11, D:2) a +0 ring mail a +0 leather armour Level 3 of the Dungeon (12, 6, D:3) a +0 club (21, 0, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 mace an orc corpse an orc corpse