everyoze Level 1 of the Dungeon [Shop] Esoas's Antique Armour Boutique a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) the +1 robe of Nulaotas {rPois rF+ Stlth+} (618 gold) rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 chain mail (138 gold) a +0 ring mail (92 gold) a +1 kite shield of protection (437 gold) [Shop] Tuuxer's Antique Armour Shoppe a +0 helmet (139 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 chain mail (186 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +1 chain mail of willpower (558 gold) [Shop] Vackihue's Antique Weapon Boutique a +0 spear (60 gold) a +1 dire flail of holy wrath (320 gold) a +2 vampiric trident (450 gold) a +0 mace (60 gold) a +1 flail of holy wrath (266 gold) the +12 mace of Valour {venom, ^Contam rC+ Dex+2} (1524 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a +0 hand axe (60 gold) a +0 hand axe (60 gold) a +0 club (10 gold) [Shop] Ceanog's Jewellery Boutique a +5 ring of evasion (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) the ring of Foolhardiness {rF+ Wiz} (616 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. a ring of protection from cold (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) [Shop] Ciunif's Book Shop the Book of Intense Fog (572 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Lehudib's Crystal Spear Conjuration/Earth 8 c - Chain Lightning Conjuration/Air 9 a book of Necromancy (234 gold) a book of the Moon (520 gold) a book of Touch (286 gold) a There-And-Back Book (468 gold) a book of the Senses (520 gold) a book of Flames (364 gold) a book of the Wilderness (624 gold) a manual of Fighting (1040 gold) a book of Duality (598 gold) (7, 9, D:1) a +0 hand axe (22, 7, D:1) a bat skeleton (29, 2, D:1) a rat skeleton (37, -5, D:1) an elf skeleton (38, -27, D:1) a bat skeleton (39, -1, D:1) a gnoll skeleton (41, -7, D:1) a kobold skeleton (43, -3, D:1) a felid skeleton (44, 7, D:1) a quokka skeleton (44, 25, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, -18, D:1) a +0 spear (50, -20, D:1) a +0 dagger a goblin skeleton (50, 23, D:1) a quokka skeleton (51, -2, D:1) a +0 club (55, 26, D:1) a frilled lizard corpse (skeletalised by now) (56, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse