Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3638606903203669391 7 everyoze the Caller (level 2, -1/20 HPs) Began as a Merfolk Summoner on May 19, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (226 turns). everyoze the Caller (Merfolk Summoner) Turns: 226, Time: 00:01:21 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your quokka closely misses the jackal. The jackal closely misses your quokka. Your quokka bites the jackal but does no damage. The jackal barely misses your quokka. The jackal closely misses your quokka. Your quokka closely misses the jackal. The jackal closely misses your quokka. Your quokka misses the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal completely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #.# #.# #.# ## #.# .# #.##r# .# #.##.# .# #.##.# .# #.##.############# .# #.##.r.h@r......[# ## #.##############.# ## #.# #.# .# #####.## #.# .# #......# #.# .# #......# #.# .# #......# #.# #####......## #####.# ............########.....# You could see a jackal (ally target), a rat and a friendly quokka (summoned). Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 3/20 MP: 1/5 225 | D:1 | HP: 1/20 [jackal (2)] 226 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Dagger || 29 Unarmed || 3 Cast: Summon Small Mamm || 10 Armour: Robe || 21 Dodge: Dodged || 30