Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 6652138509285580420 112 everyoze the Caller (level 4, -3/30 HPs) Began as a Coglin Summoner on May 20, 2025. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:31 (2724 turns). everyoze the Caller (Coglin Summoner) Turns: 2724, Time: 00:07:32 Health: -3/30 AC: 9 Str: 8 XL: 4 Next: 93% Magic: 7/7 EV: 11 Int: 17 God: Gold: 114 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . d - +0 dagger (speed) {Myungok} rCold . . . j - +1 whip of Sichargh {protect, rElec Dex+2} rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: under a protective aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) {Myungok} j - the +1 whip of Sichargh (offhand) {protect, rElec Dex+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) o - +0 swamp dragon scales Scrolls f - a scroll of immolation {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of fear {unknown} k - 2 scrolls of enchant armour {unknown} l - 3 scrolls of acquirement {unknown} m - a scroll of noise {unknown} n - 2 scrolls of identify {unknown} t - 2 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of curing {unknown} p - a potion of attraction {unknown} q - a potion of enlightenment {unknown} r - a potion of lignification {unknown} s - a potion of invisibility {unknown} Talismans e - a dragon-coil talisman Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 5% 3 Eringya's Surprising Cr Summ 21% N/A 19% 4 Tukima's Dance Hex 1% N/A 50% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Passage of Golubria Tloc 1% N/A 88% 4 Rending Blade Conj/Frge 1% 2d6 88% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. You barely miss the orc wizard with your +0 dagger of speed. The orc wizard is moderately wounded. You barely miss the orc wizard with the +1 whip of Sichargh. The orc closely misses you. The orc barely misses you. You closely miss the orc with the +1 whip of Sichargh. You hit the orc with your +0 dagger of speed. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss the orc with your +0 dagger of speed. The orc is heavily wounded. You hit the orc with the +1 whip of Sichargh. The orc closely misses you. You hit the orc with the +1 whip of Sichargh. You kill the orc! The orc closely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. You hit the orc wizard with the +1 whip of Sichargh. The orc wizard hits you but does no damage. The orc closely misses you. The orc barely misses you. You closely miss the orc wizard with the +1 whip of Sichargh. The orc wizard is heavily wounded. You closely miss the orc wizard with your +0 dagger of speed. The orc wizard hits you but does no damage. The orc barely misses you. The orc priest casts a cantrip, but nothing happens. The orc closely misses you. You barely miss the orc wizard with the +1 whip of Sichargh. The orc wizard is heavily wounded. You hit the orc wizard with your +0 dagger of speed. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard with your +0 dagger of speed. The orc wizard is almost dead. You closely miss the orc wizard with the +1 whip of Sichargh. The orc barely misses you. The orc hits you with a +0 hand axe. You die... ######## #o@#...# .....oo#o<..# ......o#....# .......#....# .......#....# ##.#######..# #. ..# . ..# ..# You could see an orc priest, an orc wizard and 3 orcs. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:3) A dart slug (D:1) 2 ribbon worms 5 orcs 3 endoplasms 3 giant cockroaches A hobgoblin (D:1) 2 quokkas 5 ball pythons 2 bats A frilled lizard (D:2) A goblin (D:3) 4 kobolds 4 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) An adder (D:2) A goblin (D:3) 3 kobolds 2 rats (D:1) 8 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Found Coell's Armour Shop. 323 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 908 | D:2 | Identified the +1 whip of Sichargh {protect, rElec Dex+2} 974 | D:2 | Learned a level 2 spell: Call Imp 1084 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/6 1944 | D:3 | Reached skill level 5 in Summonings 1945 | D:3 | Identified the +4 war axe "Soptoeve" {freeze, Str+3 Int+2} 2193 | D:3 | Reached XP level 4. HP: 26/30 MP: 7/7 2724 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, shop, hex_large, minmay_misc_feat_doors D:2: layout_loops_ring D:3: layout_loops_corners D:4: layout_gridville, nicolae_gozag_seed_capital Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Stealth | 2 | 2.0 Summonings | 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 101 | 44 || 145 Unarmed | 3 | || 3 Whip | 67 | 47 || 114 Cast: Summon Small Mamm | 11 | || 11 Call Imp | 6 | 3 || 9 Stab: Sleeping | 6 | 1 || 7 Armour: Robe | 49 | 25 || 74 Dodge: Dodged | 49 | 37 || 86