Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 16717548194457211876 120 everyoze the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on May 30, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1309 turns). everyoze the Shooter (Coglin Hunter) Turns: 1309, Time: 00:02:10 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 4% Magic: 5/5 EV: 11 Int: 8 God: Gold: 174 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Yeongsuk} rCold . . . d - +0 sling {Cashile} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yeongsuk} d - a +0 sling (offhand) {Cashile} Armour b - a +0 leather armour (worn) j - the +1 ring mail of the Beekeeper {+Blink +Inv rF- Str+3} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Scrolls c - a scroll of butterflies e - a scroll of vulnerability {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} i - a scroll of brand weapon {unknown} Potions h - a potion of mutation {unknown} k - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 86% 3 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the goblin. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the goblin. You kill the goblin! The gnoll misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... ......###...# #.....#.....$. ##.##.#...#### # #.###.# #.# .# #j# . #j# # #.#.# #.#@# #.#.# #.#.# #.#.# #.#.# #.#.# #######'#.# #.........# #.........# You could see 2 gnolls. Vanquished Creatures An orc wizard (D:3) 5 adders 4 dart slugs A ribbon worm (D:2) 2 giant cockroaches (D:1) 4 hobgoblins 3 orcs (D:3) 3 quokkas A ball python (D:1) 2 bats 5 endoplasms 5 frilled lizards 7 goblins 2 kobolds (D:1) 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 266 | D:1 | Reached skill level 4 in Ranged Weapons 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 633 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/3 987 | D:2 | Reached skill level 5 in Ranged Weapons 987 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1091 | D:3 | Identified the +1 ring mail of the Beekeeper {+Blink +Inv | rF- Str+3} 1219 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1309 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_bayou_lake_a D:2: layout_rooms, dreamdust_princess_corridor D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 74 || 214 Armour: Leather armour | 8 | 11 || 19 Dodge: Dodged | 3 | 15 || 18