everyoze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -35, D:1) a ball python corpse (skeletalised by now) (6, -28, D:1) 4 stones (14, -55, D:1) a ball python corpse (skeletalised by now) (16, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -22, D:1) a rimehorn talisman (30, -6, D:1) a +0 club a goblin skeleton (33, -20, D:1) a jackal skeleton (35, -20, D:1) a jackal corpse (skeletalised by now) (38, -20, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -30, D:1) a ball python corpse (skeletalised by now) (40, -33, D:1) a +0 dagger (41, -58, D:1) a +0 whip (44, -33, D:1) a quokka skeleton (44, -11, D:1) a +0 dagger a kobold skeleton (45, -59, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -50, D:1) 5 poisoned darts Level 2 of the Dungeon [Shop] Ucunefeg's Antique Weapon Shoppe a +2 hand axe of freezing (539 gold) a +0 mace (93 gold) a +0 whip (77 gold) the +6 glaive "Rygot" {venom, *Noise +Blink rElec Int+3} (2039 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). the +6 trident of Zakuhoav {drain, rElec} (1559 gold) rElec: It insulates you from electricity. a +0 rapier (170 gold) a +0 spear (93 gold) [Shop] Wereal's Armour Shop a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) [Shop] Topiuboxt's Antique Weapon Shoppe a +1 mace of protection (254 gold) a +0 club (12 gold) a +0 mace (72 gold) a +4 heavy longbow (1003 gold) a +0 mace of protection (134 gold) the +6 mace "Mowk" {freeze, Dex+2} (1118 gold) Dex+2: It affects your dexterity (+2). a +0 quarterstaff (120 gold) a +4 heavy long sword (679 gold) [Shop] Wedidaul's Assorted Antiques a ring of see invisible (480 gold) a +0 leather armour of poison resistance (192 gold) a tin of tremorstones (2/2) (1280 gold) a lightning rod (4/4) (1280 gold) the +10 flail "Naohutiq" {speed, Will+ Str+5 Dex-4} (2406 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). a phial of floods (1280 gold) a +0 club (16 gold) (0, 18, D:2) a +0 spear (3, 12, D:2) an adder corpse (skeletalised by now) (3, 20, D:2) a +0 club (5, 2, D:2) the felid corpse of Natasha (skeletalised by now) (9, 24, D:2) a +0 leather armour (11, 34, D:2) 8 stones (13, 32, D:2) 3 large rocks (16, 7, D:2) a frilled lizard skeleton (23, 6, D:2) a ball python skeleton (24, 6, D:2) the ring of Worownel {rElec rF- rC+ SInv Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (25, -2, D:2) a +4 ring of slaying (25, 7, D:2) a +0 ring mail (28, 14, D:2) a +0 dagger (29, 27, D:2) the felid corpse of Natasha (skeletalised by now) (31, 21, D:2) a +0 spear (45, 0, D:2) the felid corpse of Natasha (skeletalised by now) (51, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 0, D:3) a +0 flail a +0 leather armour an orc corpse (6, -25, D:3) a +0 dagger a +0 falchion a goblin corpse (6, -22, D:3) a +0 trident (6, -21, D:3) a +0 falchion a +0 leather armour an adder corpse (18, -14, D:3) a +0 dagger (18, -10, D:3) a +0 dagger a kobold corpse