Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14352670384233861925 22 everyoze the Tinkerer (level 2, -2/20 HPs) Began as a Coglin Forgewright on July 26, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (717 turns). everyoze the Tinkerer (Coglin Forgewright) Turns: 717, Time: 00:01:56 Health: -2/20 AC: 13 Str: 10 XL: 2 Next: 91% Magic: 4/4 EV: 0 Int: 14 God: Gold: 32 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . l - +2 dagger (freeze) {Byeongho} rCold . . . d - +0 dagger {Ku-aya} rNeg . . . i - +2 plate armour {rPois} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no gizmo) Stlth HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Malki} d - a +0 dagger (offhand) {Ku-aya} l - a +2 dagger of freezing (weapon) {Byeongho} Armour b - a +0 robe h - a +0 pair of boots (worn) i - a +2 plate armour of poison resistance (worn) Wands n - a wand of digging (2) Scrolls f - a scroll of blinking {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of identify {unknown} Potions c - a potion of magic e - a potion of attraction {unknown} g - a potion of ambrosia {unknown} m - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Armour + Level 2.0 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting * Level 5.2 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 100% 2 Launch Clockwork Bee Frge 16% N/A 100% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 100% 4 Forge Lightning Spire Air/Frge 8% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History As you open the door, it creaks loudly! There is an open door here. n - a wand of digging (2) Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! Terence is nearby! Found 9 gold pieces. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail! You barely miss Terence with your +2 dagger of freezing. You hit Terence with your +0 dagger. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence with your +2 dagger of freezing. Terence is lightly wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence with your +2 dagger of freezing. You freeze Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" . #.##.#.##....... ...... .##.##.#.##....## #####.# ............#..# . .......#.##....... . .##......##.#..### ## .##.###..##.#..... .. . .##.# #..##.#.#### .#### # .##.###.###.#.####...... ........###.#...@@...... . ........................ . .#####..###.###.......$. . .# #..# #.# #.#..##### .#####..###.###.#..###### .............................. .##########+##.............#...## '######......#......... .......# .....##.....†#......# #..##... You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 2 hobgoblins A quokka (D:1) A ball python (D:2) 5 bats 4 frilled lizards A giant cockroach (D:1) 4 goblins A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 36 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached skill level 5 in Forgecraft 194 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/4 306 | D:1 | You fall into a shaft and drop 1 floor! 710 | D:2 | Noticed Terence 717 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_tall_x D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.2 Dodging | 2 | 2.0 Fighting | | 0.8 Armour | | 0.6 Stealth | | 1.5 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 72 Mace || 39 Cast: Kinetic Grapnel || 6 Armour: Robe || 21 Plate armour || 42 Dodge: Dodged || 28