Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 10113798054201185804 75 everyoze the Shooter (level 4, -2/35 HPs) Began as a Coglin Hunter on July 27, 2025. Slain by Terence ... wielding a +3 heavy flail (23 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (1957 turns). everyoze the Shooter (Coglin Hunter) Turns: 1957, Time: 00:03:00 Health: -2/35 AC: 3 Str: 11 XL: 4 Next: 31% Magic: 4/4 EV: 11 Int: 8 God: Gold: 119 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Leticia} rCold . . . (100%) c - +0 sling {Clara} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - scarf {repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: repel missiles @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Leticia} c - a +0 sling (offhand) {Clara} Armour b - a +0 leather armour (worn) d - a scarf of repulsion (worn) e - a scarf of resistance Scrolls s - a scroll of butterflies c - 2 scrolls of poison {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} k - a scroll of noise {unknown} l - a scroll of blinking {unknown} m - a scroll of fog {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of brand weapon {unknown} v - a scroll of teleportation {unknown} Potions d - a potion of invisibility {unknown} f - 2 potions of mutation {unknown} j - 2 potions of berserk rage {unknown} n - a potion of attraction {unknown} o - 2 potions of moonshine {unknown} p - a potion of haste {unknown} s - 3 potions of curing {unknown} Skills: + Level 3.4 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 65% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 (( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence screams, "Get out, before I make you get out!" You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +3 heavy flail. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence completely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +3 heavy flail! You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +3 heavy flail!! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... .... ####... #..... . ....# #.. ##.†.#.## #.⌠$⌠##.@..).[. .......@.# ############.# #............# #.############ #.# #.# ######.# .......####### ............># You could see Terence. Vanquished Creatures 2 adders 3 dart slugs 6 endoplasms 5 hobgoblins 4 jackals (D:3) An orc (D:2) A quokka (D:2) 4 ball pythons 6 bats 2 frilled lizards (D:1) 6 giant cockroaches 5 goblins 8 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 164 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 344 | D:1 | Reached skill level 4 in Ranged Weapons 442 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1771 | D:3 | Found Lumurum's Weapon Shop. 1825 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1825 | D:3 | Found Dacoal's Antique Weapon Boutique. 1896 | D:3 | Found a faded altar of an unknown god. 1944 | D:3 | Noticed Terence 1957 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_2, aquarium_window_2, aquarium_view_2c, aquarium_balcony_5b, nicolae_figureground_pulse D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_lakefront_shop, shop, nicolae_shop_real_fake_doors, shop, shop_fountains, basic_ecumenical_altar, kennysheep_nondescript, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 166 | 52 || 218 Armour: Leather armour | 2 | 3 || 5 Dodge: Dodged | 7 | 3 || 10 Repelled | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1916 | 65 | 0 | 1669 | 3 | 660.3 | Dungeon | 1981 | 1916 | 65 | 0 | 1669 | 3 | 660.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 612 daAuts D:3: 272 daAuts