Dungeon Crawl Stone Soup version 0.34-a0-478-gf6a5eb91fd (webtiles) character file. Game seed: 953153198394567347 100 everyoze the Vexing (level 4, -3/25 HPs) Began as a Deep Elf Hexslinger on Aug 3, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:25 (2195 turns). everyoze the Vexing (Deep Elf Hexslinger) Turns: 2195, Time: 00:08:26 Health: -3/25 AC: 4 Str: 12 XL: 4 Next: 47% Magic: 0/10 EV: 12 Int: 18 God: Gold: 106 SH: 0 Dex: 17 Spells: 7/9 levels left rFire . . . (100%) e - staff of death rCold . . . (100%) (no offhand) rNeg + + . (20%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + c - +0 pair of boots Will ..... g - amulet of Absolutism {Spirit rN+ Str+5 Stlth+} Stlth +++ h - ring of resist corrosion HPRegen 0.24/turn i - ring of see invisible MPRegen 0.24/turn %: guardian spirit @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +1 sling Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 helmet (worn) Magical Staves e - a staff of death (weapon) Jewellery f - an amulet of faith g - the amulet of Absolutism (worn) {Spirit rN+ Str+5 Stlth+} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. h - a ring of resist corrosion (worn) i - a ring of see invisible (worn) Scrolls p - 4 scrolls of poison c - a scroll of vulnerability {unknown} b - a scroll of blinking t - a scroll of teleportation h - a scroll of enchant weapon {unknown} k - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions j - a potion of haste {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 0.8 Staves - Level 3.0 Ranged Weapons + Level 3.1 Dodging + Level 1.6 Stealth * Level 3.0 Spellcasting + Level 4.4 Hexes * Level 1.8 Necromancy - Level 1.1 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Inner Flame Hex/Fire 12% N/A 16% 3 Vampiric Draining Necr 14% 2d7 22% 3 Cause Fear Hex 9% N/A 26% 4 Stone Arrow Conj/Erth 4% 3d7 43% 3 Swiftness Air 2% N/A 43% 3 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Martyr's Knell Necr/Summ 9% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. The gnoll sergeant hits you with a +1 trident of protection. You hit the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. The gnoll sergeant hits you with a +1 trident of protection. x2 * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled ILLIHE PEUCAAR, it crumbles to dust. It was a scroll of blinking. d -> b - a scroll of blinking As you read the scroll labelled FUCWOHITAA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. e -> t - a scroll of teleportation Your surroundings suddenly seem different. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! Found a ring mail. You start resting. A gnoll is nearby! You hit the gnoll but do no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You feel your willpower return. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 flail! You die... ...>#..#. #.##...#..#. #......#..#. #.######.>#..#. #.........#..#. # #.#######.#.... #.########### #.##.#. #.#.........[..##.##.#. #.....@.# #...#.#. .########j# #...#.#. ...j......# #...#.#. .########## #...#.#. ##.##.#. #.##.# #.##.# #.##.# #....# You could see a gnoll. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) 2 dart slugs An orc (D:4) 4 endoplasms 3 giant cockroaches (D:2) 4 hobgoblins 6 jackals (D:1) 4 quokkas 6 ball pythons 2 bats (D:2) A frilled lizard (D:1) 3 goblins (D:2) 2 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 139 | D:1 | Reached XP level 2. HP: 10/16 MP: 6/6 140 | D:1 | Reached skill level 1 in Fighting 335 | D:1 | Learned a level 2 spell: Jinxbite 569 | D:2 | Reached skill level 1 in Stealth 569 | D:2 | Reached skill level 1 in Necromancy 569 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/8 899 | D:2 | Identified the amulet of Absolutism {Spirit rN+ Str+5 | Stlth+} 1985 | D:3 | HP: 1/20 [bombardier beetle (2)] 2002 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/10 2035 | D:3 | You fall into a shaft and drop 1 floor! 2195 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms D:2: layout_basic, grunt_ministairs_15, minmay_quadrilaterals D:3: layout_basic, nicolae_overflow_quartered_altars, serial_glass, glass_columns_a, glass_columns_b, palyth_stone_intersect, uniq_robin, uniq_pargi D:4: layout_basic, elyvilon_altar_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.1 Ranged Weapons | 3 | 3.0 Spellcasting | 2 3 | 3.0 Stealth | 1 | 1.6 Necromancy | 1 | 1.8 Dodging | 3 | 3.1 Staves | | 0.8 Hexes | | 4.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 75 | 17 || 92 Fire: Sling | 40 | || 40 Cast: Jinxbite | 21 | 3 || 24 Use: Potion | 2 | || 2 Scroll | | 2 || 2 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 52 | 12 || 64 Dodge: Dodged | 70 | 8 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2107 | 109 | 66 | 1634 | 4 | 554.0 | Dungeon | 2216 | 2107 | 109 | 66 | 1634 | 4 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1361 daAuts D:1: 566 daAuts D:4: 161 daAuts D:3: 127 daAuts