Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 17005763012133145939 43 everyoze the Vexing (level 3, 0/26 HPs) Began as a Coglin Hexslinger on Aug 10, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (589 turns). everyoze the Vexing (Coglin Hexslinger) Turns: 589, Time: 00:01:54 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 4/4 EV: 11 Int: 12 God: Gold: 47 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling {Udom} rCold . . . (100%) c - -2 sling {Gurmehar} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Udom} c - a -2 sling (offhand) {Gurmehar} Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of identify {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of haste {unknown} j - a potion of ambrosia {unknown} Skills: + Level 1.4 Fighting * Level 2.5 Ranged Weapons - Level 1.7 Dodging + Level 1.3 Spellcasting * Level 3.2 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You die... #........ #....... .. #)..... ..####+#..... ............ ...........# .. #.......)j# ## .. #.......@.# .# #.# #.........# .# #.# #.........## .# #.# ####.......# %###.# #.......# .....#######.......##### ........................ .##..########.#.######## .##..##### #.#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs A hobgoblin (D:1) 3 quokkas (D:1) 5 ball pythons (D:1) 3 bats 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | everyoze the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 114 | D:1 | Reached XP level 2. HP: 9/21 MP: 3/3 175 | D:1 | Found Mejeim's Distillery. 241 | D:1 | Reached skill level 3 in Hexes 247 | D:1 | Identified the inkwell talisman of Wisdom {rElec Will+ | Str+4} 272 | D:1 | You fall into a shaft and drop 1 floor! 567 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 589 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, serial_shops, shop D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.5 Hexes | 3 | 3.2 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.3 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 120 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 594 | 14 | 0 | 476 | 2 | 304.0 | Dungeon | 608 | 594 | 14 | 0 | 476 | 2 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 497 daAuts D:2: 110 daAuts