everyoze Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -1, D:1) a ball python corpse (skeletalised by now) (3, 13, D:1) a ball python corpse (skeletalised by now) (6, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 7, D:1) an amulet of the acrobat (11, 8, D:1) a serpent talisman (14, 15, D:1) a jackal corpse (skeletalised by now) (15, 15, D:1) a jackal corpse (skeletalised by now) (18, 12, D:1) a +0 dagger (19, 8, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 6, D:1) a +0 dagger (28, -3, D:1) a +0 dagger (29, -12, D:1) a quokka corpse (skeletalised by now) (29, 26, D:1) 5 poisoned darts (32, 22, D:1) a +0 dagger (32, 24, D:1) a +0 spear (34, 21, D:1) a +0 whip (35, 21, D:1) a +0 dagger (37, -17, D:1) a frilled lizard corpse (skeletalised by now) (38, -8, D:1) a +0 dagger (38, 4, D:1) 6 poisoned darts (42, -23, D:1) a +0 ring mail (42, -15, D:1) a +6 ring of strength (42, 26, D:1) a +0 dagger (46, -14, D:1) a +0 robe (48, 8, D:1) a +4 ring of slaying Level 2 of the Dungeon [Shop] Lueps's Jewellery Shop a ring of flight (unknown) (192 gold) a +6 ring of strength (396 gold) an amulet of guardian spirit (unknown) (330 gold) a +4 ring of slaying (396 gold) a medusa talisman (275 gold) the dreamshard necklace {*Dream Acrobat} (2200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of flight (unknown) (192 gold) a ring of protection from cold (unknown) (275 gold) an amulet of reflection (unknown) (330 gold) the ring "Ypeibb" {rC++ SInv Stlth+} (506 gold) [ring of protection from cold] rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of willpower (unknown) (275 gold) an amulet of wildshape (unknown) (330 gold) (1, 29, D:2) a hobgoblin skeleton (2, 9, D:2) a bat corpse (skeletalised by now) (4, 7, D:2) a quokka corpse (skeletalised by now) (6, 16, D:2) a +0 whip 4 stones (8, 17, D:2) a +0 club (8, 21, D:2) a +0 leather armour (12, 23, D:2) an amulet of regeneration (14, 6, D:2) a +0 dagger (16, 29, D:2) a +0 whip a kobold skeleton (21, 0, D:2) a +0 scale mail (23, 19, D:2) a +0 ring mail (28, 10, D:2) a bat skeleton (29, 2, D:2) a +0 leather armour (33, 19, D:2) an adder corpse (skeletalised by now) (37, 3, D:2) a +0 dagger (39, 28, D:2) a hobgoblin skeleton (42, 40, D:2) a rat skeleton (44, 38, D:2) a frilled lizard skeleton (52, 5, D:2) a +0 short sword (52, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 10, D:2) a +0 leather armour (58, 40, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 8, D:3) a +2 kite shield (7, 0, D:3) a +0 mace of protection (14, 9, D:3) a +0 dagger of protection (15, -14, D:3) a +0 ring mail (29, -9, D:3) a +0 dagger (30, 20, D:3) an amulet of magic regeneration (31, -8, D:3) a +0 dagger a +0 leather armour (33, -24, D:3) a ball python corpse (skeletalised by now) (34, 20, D:3) 5 silver javelins (35, -11, D:3) a hobgoblin corpse (skeletalised by now) (44, -13, D:3) a +0 dagger (46, -15, D:3) a frilled lizard corpse (46, 21, D:3) a +0 club (47, -18, D:3) a jackal corpse (48, -18, D:3) a jackal corpse