everyoze Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 1, D:1) a ball python skeleton (9, 32, D:1) a +0 leather armour (13, 42, D:1) a +0 dagger (16, 45, D:1) a +0 whip of distortion (17, 30, D:1) a +1 spear of freezing (21, 3, D:1) a +0 leather armour (27, 3, D:1) a ball python skeleton (27, 12, D:1) a +0 sling (30, 11, D:1) a +0 dagger 3 stones (31, 3, D:1) a jackal skeleton (31, 5, D:1) a bat skeleton (32, 4, D:1) a jackal skeleton (35, -6, D:1) a frilled lizard corpse (skeletalised by now) (35, 27, D:1) a +2 dagger of draining (38, -8, D:1) a bat corpse (skeletalised by now) (43, 4, D:1) a +0 whip (45, 0, D:1) a +0 mace (46, 33, D:1) a +0 whip (51, 30, D:1) a +0 club a ball python skeleton a goblin skeleton a hobgoblin skeleton (52, 7, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Wimehae's Antique Weapon Shoppe the +2 shortbow "Ogreslayer" {flame, rCorr Dex+3} (720 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +4 war axe of Annoyance {heavy, rC- rN+ Str+2 Dex+3} (861 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1617 gold) a +0 heavy glaive (420 gold) a +0 club (10 gold) a +0 whip (52 gold) a +0 trident (73 gold) the +0 short sword of Voeloom {flame, ^Fragile rElec rC+ rCorr} (554 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 flail (73 gold) (0, 0, D:2) a +1 short sword of speed (29, -7, D:2) a +0 club a +0 robe (30, -27, D:2) a staff of cold (32, -10, D:2) a +0 trident Level 3 of the Dungeon (26, -3, D:3) a frilled lizard corpse (29, 16, D:3) 7 gold pieces a +0 trident a +0 flail a +0 leather armour an orc corpse (30, 15, D:3) a +0 club a +0 chain mail (32, 16, D:3) a +0 trident an orc corpse