execc Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, 5, D:1) a +0 dagger (7, 3, D:1) a +0 chain mail (10, -10, D:1) a +0 robe (18, 2, D:1) 16 stones (24, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 21 bolts (2, -6, D:2) 19 poisoned darts (28, 11, D:2) 12 sling bullets (29, 5, D:2) a +0 club (32, -14, D:2) a +0 dagger (35, -4, D:2) a +0 club (35, 22, D:2) a +0 dagger (36, -25, D:2) a +0 dagger (37, 12, D:2) 24 arrows (38, -8, D:2) a throwing net (38, 23, D:2) 14 stones (50, -27, D:2) a +0 flail (51, -26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 31, D:3) a +0 dagger a +0 animal skin (4, 9, D:3) a +0 spear (4, 30, D:3) a scroll of amnesia (6, 0, D:3) a +0 mace a +0 ring mail (7, -1, D:3) a scroll of amnesia (7, 10, D:3) a +0 whip (9, 11, D:3) a stone 24 bolts (13, 25, D:3) a +0 leather armour (17, -3, D:3) a stone (20, 24, D:3) a +0 flail (22, 22, D:3) a +0 robe (23, 28, D:3) a +0 whip (25, 28, D:3) a +0 hunting sling (27, -3, D:3) a cursed +0 club (29, 16, D:3) 8 poisoned darts (32, 21, D:3) a +0 club (35, 4, D:3) 19 bolts (35, 22, D:3) a +0 club (38, 18, D:3) a +1 short sword of electrocution (38, 21, D:3) a stone (39, 20, D:3) a +0 club (41, 3, D:3) a +0 falchion (43, 14, D:3) 17 bolts (46, 12, D:3) a +0 dagger (46, 19, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Oriwkak's Weapon Shoppe a +0 long sword (49 gold) a cursed -3 rapier (1 gold) a +3 mace of draining (313 gold) the +5 mace of Responsibility {pain, *Drain rElec Str+2} (631 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It insulates you from electricity. It causes draining when unequipped. Trog disapproves of the use of such an item. a +0 club (14 gold) a +0 rapier (56 gold) 17 stones (23 gold) 19 stones (26 gold) (0, 0, D:4) a +0 chain mail (4, -2, D:4) a +0 robe a +3 spear a +0 dagger (4, -1, D:4) a +0 robe a +0 dagger (5, -1, D:4) a +0 leather armour a +0 club (5, 0, D:4) a +0 trident (9, -1, D:4) a +0 club (23, -6, D:4) a +0 whip (27, -2, D:4) a +0 halberd (38, 17, D:4) a +0 pair of gloves (49, 17, D:4) a +0 club 5 boomerangs (56, 15, D:4) 26 bolts Level 5 of the Dungeon (0, 0, D:5) 6 javelins (6, 16, D:5) a +0 leather armour (25, 10, D:5) a +0 hand axe (26, 8, D:5) a +0 dagger (26, 9, D:5) a +0 whip a +0 leather armour (26, 12, D:5) a +0 flail a +0 leather armour (31, 28, D:5) a +0 quarterstaff (35, 8, D:5) a +0 leather armour (37, 0, D:5) a +0 quarterstaff (48, 6, D:5) a +0 hand axe a +0 plate armour (49, 6, D:5) a +0 dagger a +0 robe (50, 6, D:5) a +0 hand axe a +0 chain mail (52, 6, D:5) an arrow (54, 6, D:5) 2 arrows (54, 17, D:5) 16 stones (56, 9, D:5) an uncursed ring of attention an uncursed ring of wizardry an uncursed amulet of magic regeneration (56, 10, D:5) 11 arrows a +0 shortbow Level 6 of the Dungeon (3, -1, D:6) a +0 flail 3 boomerangs (3, 0, D:6) a +0 dagger a +0 dagger a +0 robe (3, 1, D:6) a +0 leather armour (4, 0, D:6) a +0 trident (9, 6, D:6) a +0 long sword (21, 11, D:6) a +0 giant club (25, 4, D:6) a +0 scythe (28, -5, D:6) a cursed +1 flail of pain (unseen) (30, -6, D:6) a +0 dire flail (unseen) (32, -5, D:6) a +2 flail of venom (33, 13, D:6) a +0 mace (35, -5, D:6) a ration (35, -3, D:6) a leopard gecko skeleton