execc Level 1 of the Dungeon (8, 14, D:1) a +0 club (9, 13, D:1) a +0 club (14, -3, D:1) a +0 ring mail (22, -21, D:1) 25 bolts (25, -5, D:1) a stone a +0 club (25, -4, D:1) a +0 whip (26, -5, D:1) 2 stones (27, -5, D:1) 2 stones (28, -6, D:1) a stone (29, -5, D:1) a stone (32, -2, D:1) a stone (33, -14, D:1) a +0 club (39, 3, D:1) a +0 club a +0 dagger (41, -24, D:1) a +0 club (43, -27, D:1) a +0 dagger (51, -14, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 16 stones (3, -20, D:2) 19 stones (3, -1, D:2) a +0 whip (9, -6, D:2) a +0 rapier (9, 7, D:2) 11 arrows (10, 11, D:2) 10 arrows (22, 20, D:2) a +0 ring mail (27, 18, D:2) a +0 club (33, -12, D:2) a +0 club 3 stones (35, -10, D:2) a cursed -2 hand axe (36, -3, D:2) 23 sling bullets (37, 9, D:2) 19 stones (41, 5, D:2) 31 bolts (42, -10, D:2) 2 curare-tipped darts (43, 20, D:2) a +0 chain mail (46, -5, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 rapier (4, 0, D:3) a +0 club (4, 1, D:3) a +0 club (12, -16, D:3) a +0 long sword (17, -28, D:3) 15 stones (19, 2, D:3) 12 stones (20, -10, D:3) 15 arrows (22, 17, D:3) a cursed -2 club (31, -13, D:3) 24 sling bullets (34, -28, D:3) a stone (34, -27, D:3) a +0 mace a cursed +0 leather armour (34, -23, D:3) a cursed -1 whip (35, -2, D:3) a +0 short sword (36, -28, D:3) a +0 club (39, 6, D:3) a +0 club (41, -19, D:3) a +0 club (41, 11, D:3) a +0 leather armour (47, 26, D:3) 16 stones (53, -13, D:3) a +2 pair of gloves (58, -18, D:3) a stone (58, -13, D:3) 2 stones (59, 15, D:3) a +0 dagger (60, -1, D:3) a +0 ring mail (60, 28, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (12, 29, D:4) a +0 spear (18, 25, D:4) a cursed -3 dagger a +0 robe (19, 26, D:4) a +0 short sword a +0 chain mail a +2 mace of protection (20, 0, D:4) a +0 short sword a +0 ring mail (22, 10, D:4) a +0 robe (27, -10, D:4) a +0 pair of boots (30, -5, D:4) a +0 leather armour (30, 25, D:4) 4 boomerangs (33, -15, D:4) a large rock (34, 32, D:4) a cursed +0 ring mail (35, -14, D:4) a large rock (35, -11, D:4) a stone (42, -11, D:4) a stone Level 5 of the Dungeon (9, -3, D:5) 19 poisoned darts (14, -2, D:5) a +0 leather armour (20, -4, D:5) a +0 club (25, 1, D:5) a +0 leather armour (29, -1, D:5) 21 stones (34, 14, D:5) a +0 spear (37, 4, D:5) 4 boomerangs (38, 4, D:5) a book of Debilitation (43, -2, D:5) 23 arrows (44, 4, D:5) a +0 leather armour a +0 flail a +0 chain mail a +0 club a +0 chain mail a +0 leather armour Level 6 of the Dungeon [Shop] Uparidwa's General Store a box of beasts (240 gold) 2 potions of curing (72 gold) the cursed +1 leather armour of Quiet Fog {rF++ Int+4 Dex+6} (594 gold) It affects your intelligence (+4). It affects your dexterity (+6). It greatly protects you from fire. It has a curse placed upon it. a +0 chain mail (54 gold) a ration (60 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) the amulet "Gauraid" {Acrobat +Inv rPois Dex-2} (528 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (-2). It protects you from poison. It lets you turn invisible. [Shop] Qiphiwk's Book Shop a book of Cantrips (220 gold) a book of Minor Magic (220 gold) a book of Necromancy (330 gold) a book of Cantrips (220 gold) a book of Death (770 gold) a book of Misfortune (220 gold) the Almanac of Dislocation and Beguiling (2600 gold) Spells Type Level Known a - Blink Translocation 2 no b - Inner Flame Hexes/Fire 3 no c - Malign Gateway Summoning/Translocation 7 no d - Controlled Blink Translocation 8 no Trog disapproves of the use of such an item. a book of Frost (385 gold) a book of Changes (275 gold) the Compendium of Flames and Protection (704 gold) Spells Type Level Known a - Infusion Charms 1 no b - Foxfire Conjuration/Fire 1 no c - Inner Flame Hexes/Fire 3 no d - Ring of Flames Charms/Fire 7 no e - Ignition Fire 8 no Trog disapproves of the use of such an item. [Shop] Fallyheo's Antique Weapon Shop a +0 hunting sling (49 gold) a +0 halberd (132 gold) a +3 lajatang of protection (1155 gold) a +0 hand crossbow (115 gold) a +3 vorpal arbalest (782 gold) the +7 broad axe "Undertaker" {flame, rElec rPois rC+} (2224 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It protects you from poison. a +1 spear of venom (349 gold) a +0 war axe (115 gold) a +0 hunting sling (49 gold) the +4 short sword "Xeicen" {speed, +Blink rPois Str-5} (1211 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It protects you from poison. It lets you blink. the +9 arbalest of Ash {elec, Fragile rC+ Str+3} (2339 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from cold. It will be destroyed if unequipped. a +0 short sword (99 gold) [Shop] Qanlomeh's Jewellery Emporium an uncursed ring of magical power (220 gold) an uncursed ring of fire (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of fire (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of fire (275 gold) an uncursed ring of positive energy (220 gold) a cursed -4 ring of protection (22 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of stealth (192 gold) an uncursed ring of poison resistance (220 gold) (0, 0, D:6) a +0 scale mail (6, 1, D:6) a +0 chain mail (14, 6, D:6) 14 stones (25, -19, D:6) a +0 ring mail (31, -22, D:6) a +0 dagger (34, 14, D:6) 20 arrows (35, -22, D:6) 21 arrows (35, 11, D:6) 22 sling bullets (45, 27, D:6) a +0 giant spiked club (47, 18, D:6) a cursed -3 hunting sling (48, 24, D:6) 15 stones (58, 18, D:6) a +0 spear (65, 10, D:6) a +0 pair of gloves (66, 10, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (6, 0, D:7) 8 gold pieces (7, 8, D:7) 14 stones (8, 0, D:7) a throwing net (8, 8, D:7) 21 bolts (12, 5, D:7) an uncursed ring of protection from cold