execc Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword 2 stones (4, -11, D:1) 2 boomerangs (7, 17, D:1) a +0 dagger 5 stones (8, -21, D:1) a +0 ring mail (9, 15, D:1) a +0 leather armour (18, 24, D:1) a +0 whip (18, 27, D:1) a +0 scale mail (19, 18, D:1) a +0 dagger (25, 14, D:1) 13 stones (28, 11, D:1) a +0 scale mail (51, 23, D:1) a +0 centaur barding (52, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 19 arrows (6, 7, D:2) a cursed -2 club a +1 ring mail of cold resistance (12, 12, D:2) a +0 cloak (35, 11, D:2) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 club (36, 5, D:2) a +0 hunting sling 30 stones (37, 5, D:2) a +0 leather armour (38, 10, D:2) a +0 dagger (39, -1, D:2) a +0 short sword a +0 leather armour (39, 1, D:2) a stone (41, 6, D:2) a +0 club 15 stones (41, 35, D:2) a +0 club (41, 37, D:2) a +0 leather armour (43, 21, D:2) a +0 club (44, 23, D:2) a +0 club (49, 11, D:2) a +0 ring mail (53, 19, D:2) a +0 dagger (58, 26, D:2) a +0 spear (59, 26, D:2) a +0 halberd a cursed -3 spear (60, 26, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (3, -2, D:3) a +0 dagger (7, 23, D:3) a +0 club 49 stones (13, 41, D:3) 12 poisoned darts (24, 12, D:3) a +0 trident (29, 40, D:3) a +0 club (30, 38, D:3) a +1 dagger of draining a +0 robe (31, 39, D:3) a +0 club (32, 45, D:3) a +0 scale mail (33, 1, D:3) a +0 hunting sling a +0 club 15 stones (34, 8, D:3) a stone (38, 18, D:3) a +0 dagger (39, 20, D:3) a +0 whip 2 stones (39, 35, D:3) 17 stones (44, 29, D:3) 23 bolts (47, 8, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 27, D:4) a +0 dagger (5, 23, D:4) a poisoned dart (5, 24, D:4) 2 stones 2 poisoned darts (5, 25, D:4) a +0 club (5, 26, D:4) 6 poisoned darts (5, 27, D:4) a poisoned dart (5, 28, D:4) a poisoned dart (5, 29, D:4) a +0 dagger 2 poisoned darts a +0 robe (6, 31, D:4) a +0 club 3 stones 2 poisoned darts (9, 35, D:4) 2 stones (10, -12, D:4) a +0 club (11, -9, D:4) a +0 tower shield (11, -1, D:4) a +0 whip a +0 robe (12, 35, D:4) a +0 dagger 28 stones (13, 34, D:4) a +0 club 4 stones (13, 36, D:4) 3 poisoned darts a +0 short sword 3 stones (14, 35, D:4) 5 stones (20, 31, D:4) a +0 whip 2 stones (20, 33, D:4) a +0 short sword 4 poisoned darts (22, -5, D:4) a +0 trident (31, 12, D:4) a +0 short sword (31, 16, D:4) a +0 rapier a +0 leather armour (35, 35, D:4) a +0 short sword (40, -1, D:4) a +1 vorpal flail a +0 chain mail (44, 26, D:4) 8 stones (49, 20, D:4) a cursed +0 ring mail (56, 22, D:4) 19 stones (59, 24, D:4) a +0 dagger 3 boomerangs a +0 scale mail (60, 22, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 flail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 pair of gloves of the Good {+Blink Int+4} (3690 gold) It affects your intelligence (+4). It lets you blink. the cursed +0 robe of the Gloaming {rElec MR- Stlth+} (1030 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the +7 hunting sling of Mumurar {freeze, rC+ Str+3 Int+2} (6220 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+2). It protects you from cold. the amulet "Keynimahu" {Acrobat MR+} (4260 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your resistance to hostile enchantments. (0, 0, D:5) a +0 dagger (1, -3, D:5) a +0 giant club (6, 24, D:5) a +0 leather armour (8, 2, D:5) a +0 leather armour (10, 29, D:5) 22 stones (15, 36, D:5) a +0 dagger (unseen) (16, 36, D:5) a +0 flail (21, 37, D:5) a book of Minor Magic (23, 34, D:5) a +0 dagger (unseen) (24, 37, D:5) a +0 quarterstaff (27, 33, D:5) a +0 short sword (unseen) (28, 37, D:5) a +0 robe