Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 9692845980780591331 1 execc the Skirmisher (level 1, 0/21 HPs) Began as a Mummy Wanderer on June 24, 2021. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (32 turns). execc the Skirmisher (Mummy Wanderer) Turns: 32, Time: 00:00:41 Health: 0/21 AC: 2 Str: 18 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of blinking c - 2 scrolls of teleportation e - a scroll of fear Skills: + Level 5.0 Fighting + Level 1.0 Armour + Level 1.0 Dodging + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The rat twitches its whiskers. The jackal barely misses you. There is a staircase leading out of the dungeon here. The jackal bites you. * * * LOW HITPOINT WARNING * * * You open the door. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The kobold barely misses you. You barely miss the kobold. The kobold completely misses you. You barely miss the kobold. The rat twitches its whiskers. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 club. You die... #.#PPP#.#PPP#.. #.#P⌠P#.#P⌠P#.. #.#PPP#.#PPP#.. #.#####!#####.. ..+...rh....+.. .[#####g#####.. #.#PPP#h#PPP#.. #.#P⌠P#K#P⌠P#.. #.#PPP#@#PPP#.. #.#####'#####.. #.............. .#............. #.############ #. You could see 2 jackals, a hobgoblin, a kobold and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | execc the Mummy Wanderer began the quest for the Orb. 0 | D:1 | execc set off with the following items: a +0 club, a scroll | of blinking, 2 scrolls of teleportation, a +0 robe, a | scroll of fear 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 32 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_misc_feat_room Action || total -------------------------++------- Melee: Club || 13 Armor: Robe || 3 Dodge: Dodged || 21