execc Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 6, D:1) a +0 short sword a stone (15, 4, D:1) a +0 dagger a +0 dagger (17, -31, D:1) a stone (23, -20, D:1) a +0 scale mail (25, -15, D:1) a book of Alchemy (25, 5, D:1) a +0 robe (25, 16, D:1) a staff of fire (30, 19, D:1) a +0 dagger (31, -14, D:1) a +0 robe (34, -35, D:1) a +0 chain mail (37, -8, D:1) a +0 helmet (39, -9, D:1) a +0 ring mail (39, 13, D:1) 2 poisoned darts (52, -15, D:1) a +0 leather armour (56, -7, D:1) a +0 dagger Level 2 of the Dungeon (4, -5, D:2) a +0 short sword 3 stones (15, 4, D:2) 6 stones (16, -12, D:2) a +0 barding (16, 4, D:2) a +0 mace a +0 chain mail (20, 25, D:2) 6 curare-tipped darts (29, 5, D:2) a +0 robe (31, 0, D:2) a +0 club (34, -7, D:2) a +0 leather armour (34, 0, D:2) the +1 leather armour of Kellory {-Cast +Inv Dex+2} Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. (40, 4, D:2) a +0 ring mail (42, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (1, 0, D:3) a +0 whip a +0 flail (2, 1, D:3) a +0 whip a +0 short sword (4, 7, D:3) a +0 short sword (9, 4, D:3) 7 stones (16, -19, D:3) a +0 robe a +0 scythe (17, -1, D:3) a +0 ring mail (23, -17, D:3) 3 javelins (26, -22, D:3) a book of Touch (28, 1, D:3) a +0 chain mail (29, 16, D:3) a +0 whip (33, -22, D:3) a +0 quarterstaff (35, 17, D:3) a +0 dagger (38, -25, D:3) a +0 club (39, -24, D:3) a +0 flail (41, -11, D:3) 8 stones (43, 11, D:3) a +0 whip (48, 12, D:3) a +0 dagger a stone (53, -9, D:3) a +0 club Level 4 of the Dungeon (12, 24, D:4) a +0 whip (15, 1, D:4) a +0 whip (16, 2, D:4) a +0 halberd (17, 14, D:4) a +0 rapier (18, 29, D:4) the +2 scale mail "Xamar" {Slay+4 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth: It makes you more stealthy. (19, 12, D:4) a scarf of repulsion (19, 23, D:4) 3 stones (23, -9, D:4) Ozocubu's Autobiography (31, -1, D:4) the +1 leather armour "Vinaloh" {-Tele rElec rN+ MP+9} rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. (32, 0, D:4) a +0 dagger (33, -13, D:4) a book of Geomancy (34, -6, D:4) 5 stones (34, 10, D:4) a +0 short sword (36, -13, D:4) a staff of earth (41, -15, D:4) a +0 spear (47, -9, D:4) a +0 whip Level 5 of the Dungeon [Shop] Xafog Lade's Antique Armour Boutique a +0 pair of boots (85 gold) a +2 pair of gloves (313 gold) the +3 buckler of Hubris {Will- Int+9} (782 gold) Int: It affects your intelligence (+9). Will: It decreases your willpower. a scarf of resistance (608 gold) a +8 plate armour of ponderousness (760 gold) the +2 robe "Ubbicaoj" {rPois rN++} (615 gold) rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +4 plate armour of willpower (950 gold) (0, 0, D:5) 6 stones (1, 0, D:5) a +0 club (16, 16, D:5) 11 gold pieces (17, -6, D:5) a +0 club (22, -3, D:5) a +0 halberd a gnoll skeleton