execc Level 1 of the Dungeon (0, 0, D:1) 16 stones (6, 55, D:1) a +0 ring mail (15, 25, D:1) 25 stones (15, 26, D:1) a +0 hunting sling (15, 51, D:1) a +0 ring mail (26, 24, D:1) 13 arrows (27, 37, D:1) a +0 short sword (36, 15, D:1) a +0 club (41, 36, D:1) 24 arrows (45, 4, D:1) a +0 short sword 4 stones (45, 30, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -12, D:2) a +0 short sword (7, 22, D:2) a +0 club (8, 6, D:2) 15 stones (10, 15, D:2) a +0 leather armour (25, -10, D:2) a +0 club (25, 3, D:2) a +4 spear (26, 15, D:2) a +0 dagger (27, -4, D:2) a +0 mace (29, 18, D:2) 4 large rocks (32, 3, D:2) a +0 antimagic falchion a +0 scale mail (33, 25, D:2) a +0 ring mail (34, 1, D:2) a +0 mace (36, -3, D:2) a +0 dagger a +0 hunting sling 26 stones (37, 6, D:2) a +0 dagger (45, -2, D:2) a +0 whip 3 stones Level 3 of the Dungeon [Shop] Saelieh's Jewellery Boutique an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) a ring of ice (350 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) a ring of ice (350 gold) a ring of willpower (350 gold) a ring of protection from fire (350 gold) (0, 0, D:3) 23 sling bullets (0, 1, D:3) a +0 helmet (0, 2, D:3) a potion of attraction (1, 0, D:3) a scroll of identify (1, 1, D:3) a potion of flight (1, 2, D:3) a scroll of brand weapon (2, 0, D:3) 10 gold pieces (2, 1, D:3) a scroll of identify (2, 2, D:3) a ring of resist corrosion (5, -8, D:3) a +0 whip (9, 34, D:3) a +0 club (12, 17, D:3) a +0 mace (13, 46, D:3) a +0 dagger 7 poisoned darts (17, 0, D:3) a +0 ring mail (37, 33, D:3) a +0 dagger (40, 19, D:3) a +0 dagger (43, 17, D:3) 13 stones (55, 27, D:3) a +0 club Level 4 of the Dungeon [Shop] Amod's Jewellery Boutique a +4 ring of slaying (1014 gold) a +4 ring of evasion (468 gold) the ring "Suevuxy" {rPois Str-3 Int+8 Dex+6 Stlth-} (1024 gold) [ring of dexterity] Str: It affects your strength (-3). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+6). rPois: It protects you from poison. Stlth: It makes you less stealthy. an amulet of reflection (390 gold) a +4 ring of evasion (468 gold) a +6 ring of dexterity (760 gold) an amulet of reflection (390 gold) a +6 ring of intelligence (760 gold) a +6 ring of intelligence (760 gold) (0, 0, D:4) 27 stones (4, 8, D:4) a +0 dagger (5, -3, D:4) a +0 club (6, 2, D:4) a +0 pair of boots (12, 15, D:4) a +0 shortbow (15, 1, D:4) a +0 robe a +0 scythe (15, 22, D:4) 20 bolts (24, 15, D:4) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 club (still there?) (26, 25, D:4) a +0 flail (27, 25, D:4) a +0 leather armour a +1 whip of venom a +0 whip a +0 club (28, 24, D:4) a +0 robe a +0 dagger (30, -3, D:4) 21 arrows (31, -3, D:4) 3 gold pieces (37, -2, D:4) a +0 leather armour (42, 17, D:4) 17 sling bullets (43, 4, D:4) a +0 giant club Level 5 of the Dungeon (4, -3, D:5) 25 bolts (7, -4, D:5) a +0 hand axe a +0 hunting sling (18, -15, D:5) 12 stones (31, -12, D:5) a +0 short sword (31, 12, D:5) 26 stones (36, -16, D:5) a +0 spear a +0 scale mail (36, -12, D:5) a +0 halberd (41, 9, D:5) a +0 flail (42, 9, D:5) a +0 halberd (43, -1, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon [Shop] Hefebi's Jewellery Boutique (Shop contents are unknown) (2, 14, D:6) 15 stones (4, -13, D:6) 29 stones (9, 8, D:6) a book of Blood (12, 13, D:6) the +3 hand axe of Blood {flame, rC+ Str-4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). rC: It protects you from cold. SInv: It lets you see invisible. (19, -12, D:6) a +0 whip of freezing a +0 robe (20, 24, D:6) a +0 robe (21, 24, D:6) a +0 shortbow 12 arrows (25, -17, D:6) a +0 club a +0 scale mail a +0 club a +0 ring mail a +0 rapier a +0 leather armour (25, -1, D:6) a +0 hat (28, -6, D:6) a +0 arbalest (29, -15, D:6) a +0 club (39, -8, D:6) a book of Cantrips (51, -19, D:6) a +0 chain mail (54, 25, D:6) 12 stones (55, -7, D:6) 13 sling bullets (57, 11, D:6) 20 arrows (57, 15, D:6) a +0 shortbow 15 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 0, D:7) a +0 spear (2, 0, D:7) a +0 halberd (3, 0, D:7) a +0 flail a +0 spear a +0 ring mail (4, 0, D:7) a +0 spear (9, 9, D:7) a staff of air (13, -3, D:7) a +0 quarterstaff (14, 6, D:7) a +0 hand axe (15, 0, D:7) a +0 dire flail 27 stones a +0 chain mail (19, 28, D:7) a +0 ring mail (22, -4, D:7) a +0 club a +0 scale mail a +0 whip a +0 trident (26, 27, D:7) 9 stones (30, 24, D:7) a +0 whip a +0 ring mail (30, 26, D:7) a +0 robe (31, -11, D:7) 19 arrows (38, -14, D:7) a +0 trident (38, 16, D:7) a +0 short sword a +0 leather armour (38, 19, D:7) a +0 cloak (39, 17, D:7) a +1 mace of draining a +0 short sword 3 boomerangs a +0 chain mail a +0 hand axe a +0 ring mail (53, -2, D:7) a book of Hexes (54, -7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom (7, -6, D:8) the Handbook of the Shifting Oath Spells Type Level Known a - Confusing Touch Hexes 3 no b - Fulminant Prism Conjuration/Hexes 4 no c - Necromutation Transmutation/Necromancy 8 no Trog disapproves of the use of such an item. (9, -21, D:8) a +2 vorpal long sword (18, -15, D:8) a ring of magical power (19, -5, D:8) a scroll of identify (21, -16, D:8) a +0 shortbow 13 arrows (21, 2, D:8) a +0 club a +0 ring mail (21, 3, D:8) a +0 dagger a +0 short sword a +0 club a +0 mace a +0 whip a +0 whip a +0 flail a +0 dagger a +0 flail a +0 dagger a +0 dagger a boomerang (21, 4, D:8) a +0 halberd a +0 plate armour (21, 5, D:8) a +0 hand axe a +0 chain mail (21, 6, D:8) a +0 hand axe of flaming a +0 ring mail (22, 2, D:8) a +0 whip a +0 giant spiked club a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail a +0 club a +0 morningstar a +0 club a +0 leather armour (23, 2, D:8) a +0 club (24, -27, D:8) 21 arrows (27, -20, D:8) a +0 robe (28, -27, D:8) a +0 battleaxe a +0 chain mail (29, 2, D:8) a +0 flail a +0 leather armour (29, 3, D:8) a +0 club a +0 ring mail (29, 4, D:8) a +0 hand axe a +0 leather armour a +0 morningstar a +0 mace a +0 club a +0 halberd a +0 plate armour a +0 short sword (31, 5, D:8) a +0 club a +0 leather armour (32, 14, D:8) a +0 dagger (38, 7, D:8) a +0 dagger a +0 robe (38, 8, D:8) a +0 dagger (38, 9, D:8) a +0 dagger a +0 robe (38, 10, D:8) a +0 flail a +0 plate armour a +0 shortbow 27 arrows (39, 7, D:8) a +0 dagger a +0 robe (40, 13, D:8) a +0 club (43, -8, D:8) a +0 great sword of electrocution 27 stones (48, -24, D:8) a +0 club (55, -21, D:8) 14 bolts (55, -20, D:8) a +0 spear (56, -21, D:8) 7 bolts Level 9 of the Dungeon (0, 0, D:9) a lightning rod (4/4) (1, 25, D:9) a +3 short sword 3 poisoned darts (2, 23, D:9) a +0 short sword (5, 29, D:9) a +0 dagger 5 poisoned darts (6, 20, D:9) a +0 dagger a +0 whip 4 stones a +0 dagger (6, 21, D:9) a +0 whip 4 poisoned darts (7, 21, D:9) a +0 short sword 5 stones a +0 short sword (7, 29, D:9) a +0 club a +0 dagger 2 poisoned darts (8, 29, D:9) a +0 whip (10, 1, D:9) a +3 spear a +0 robe (10, 2, D:9) a +4 short sword a +0 robe a +3 dire flail a +0 robe a +3 long sword a +0 robe a +0 scimitar a +0 robe (16, 16, D:9) a +0 club a curare-tipped dart (17, 15, D:9) a +2 dagger of venom 2 stones (19, 2, D:9) 30 stones (32, 17, D:9) a +0 whip (36, 18, D:9) 22 arrows (37, -14, D:9) a +0 robe of willpower (40, 9, D:9) a +0 hand axe 4 stones (45, 22, D:9) 6 arrows (50, 20, D:9) a ring of see invisible (53, -9, D:9) a book of Blasting (56, 15, D:9) 22 bolts (60, -16, D:9) a +0 shortbow 24 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 hand axe a +0 mace a +0 plate armour (4, 39, D:10) a +0 leather armour (4, 46, D:10) 3 poisoned darts (6, -2, D:10) a +0 hand axe a +0 whip a +0 leather armour (8, 7, D:10) 17 arrows (11, 38, D:10) 19 stones (16, 30, D:10) a +0 rapier (25, 51, D:10) a +0 whip a +0 robe a +0 spear (26, 51, D:10) a +2 flail of distortion (27, 49, D:10) 22 stones (27, 52, D:10) a +0 spear (28, 25, D:10) a +0 whip (28, 26, D:10) a +0 dagger of draining a stone (28, 27, D:10) a +0 whip a curare-tipped dart (41, -5, D:10) 11 bolts (46, 31, D:10) a +0 scale mail (50, 28, D:10) a +0 robe (55, 13, D:10) 16 sling bullets (56, 12, D:10) a +0 leather armour Level 11 of the Dungeon (16, 23, D:11) 10 stones (26, 1, D:11) 17 sling bullets (28, 6, D:11) 14 bolts (29, -5, D:11) a staff of fire (30, 29, D:11) a +0 whip (35, 16, D:11) 21 bolts (37, 18, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a hell hound corpse (0, 9, D:12) a book of Cantrips (1, 4, D:12) 30 arrows (2, 4, D:12) a +0 helmet (3, 5, D:12) 20 gold pieces (11, -29, D:12) 4 large rocks (26, -29, D:12) a ring of wizardry (42, -4, D:12) 14 stones (47, -8, D:12) an amulet of magic regeneration (53, -21, D:12) a +0 shortbow 25 arrows (55, 0, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -1, D:12) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, 0, D:12) a +0 dagger a +0 robe (58, -12, D:12) 27 sling bullets