execc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -34, D:1) a +0 war axe (17, -8, D:1) a +0 club (20, -25, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (9, 3, D:2) 17 stones (11, -15, D:2) a +0 leather armour (11, 11, D:2) 19 arrows (12, 9, D:2) a +0 short sword a +0 short sword 6 poisoned darts (19, 7, D:2) a +0 dagger (20, 5, D:2) a +0 whip (22, 3, D:2) a +0 robe (22, 13, D:2) a +0 short sword (31, 8, D:2) a +0 club (35, 4, D:2) a +0 spear (42, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -7, D:3) a +0 flail (17, -1, D:3) a +0 dagger (21, 9, D:3) 12 arrows (22, 5, D:3) a +0 dagger (31, -15, D:3) a +0 club a +2 leather armour of positive energy (32, -6, D:3) a +0 club 5 stones (32, 36, D:3) a +0 ring mail (45, 12, D:3) a book of Necromancy (48, 12, D:3) a +0 plate armour (50, 12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +7 leather armour "Hafediv" {Harm *Slow rElec Dex+5} Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (5, 7, D:4) a +0 leather armour (5, 13, D:4) 28 stones (20, 30, D:4) a +0 cloak (23, 24, D:4) a +0 club (28, -14, D:4) a +0 club (32, -14, D:4) a +0 giant spiked club (43, 40, D:4) a +0 dagger (54, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club a +0 hand axe a +0 leather armour (6, -10, D:5) 20 arrows (7, -10, D:5) 14 stones (7, -4, D:5) 20 arrows (10, -18, D:5) a +0 short sword a +0 scale mail (10, -15, D:5) a +0 dagger a +0 robe (18, -26, D:5) a +0 war axe (19, -12, D:5) a +0 hand crossbow (25, 3, D:5) a +0 leather armour (27, 6, D:5) 20 stones (31, -18, D:5) a +0 falchion (35, -5, D:5) a +0 leather armour (38, -4, D:5) 19 stones (43, -1, D:5) a +0 dagger (45, 2, D:5) a +0 short sword a +0 short sword a +2 whip of venom a +0 whip 2 poisoned darts (46, 1, D:5) a +0 spear of flaming (46, 2, D:5) a +0 club a +2 flail of holy wrath (47, -8, D:5) 18 stones (47, -6, D:5) a +0 short sword (47, 2, D:5) a +0 spear (49, -12, D:5) 25 arrows (54, 5, D:5) a scarf of invisibility Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, 3, D:6) a +0 spear (4, 1, D:6) a +0 whip (4, 2, D:6) a +0 club a +0 whip a +0 club a +0 leather armour (4, 6, D:6) 30 stones (7, 11, D:6) 22 stones (12, 16, D:6) 3 poisoned darts (13, 13, D:6) 9 stones (13, 24, D:6) a +0 flail (18, 2, D:6) a +0 rapier (19, 25, D:6) a +2 dagger of speed (19, 30, D:6) a +0 quarterstaff (19, 31, D:6) a staff of death (21, 11, D:6) a +0 giant club (24, 7, D:6) a +0 whip (24, 32, D:6) a +0 spear (27, 20, D:6) a book of Alchemy (28, 6, D:6) a +0 spear (28, 21, D:6) a +0 giant spiked club (unseen) (29, 7, D:6) a +0 scale mail a +0 spear (30, 6, D:6) a ring of wizardry (31, 19, D:6) a +0 robe (35, 8, D:6) a +0 leather armour a ring of wizardry a +0 whip (47, 4, D:6) a +0 robe (49, 3, D:6) 13 stones (49, 4, D:6) a +1 flail of draining (54, 11, D:6) a +0 trident Level 7 of the Dungeon [Shop] Myfuyqob's Merry Market a potion of magic (104 gold) a book of Minor Magic (234 gold) a manual of Maces & Flails (1040 gold) a potion of mutation (104 gold) a +0 mace (39 gold) a book of Misfortune (468 gold) a ring of magical power (260 gold) a book of Maledictions (442 gold) (0, 0, D:7) a +0 leather armour a +0 whip a +0 club a +0 club a +0 short sword a +0 chain mail a +0 hand axe a +0 robe a +0 dire flail of protection a +0 robe a +0 scimitar a +0 robe a +0 mace (6, -4, D:7) a +0 robe a +4 great sword of freezing a +0 robe (8, -5, D:7) a +0 ring mail (10, -5, D:7) 4 large rocks (13, -4, D:7) a +0 robe (14, -7, D:7) a +0 club (18, -11, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (18, -10, D:7) a +0 leather armour a +0 dagger (18, -4, D:7) a +0 whip (19, 4, D:7) a +0 leather armour a boomerang a +0 hand axe (20, 2, D:7) a +0 trident 3 boomerangs a +0 leather armour +0 steam dragon scales a +0 long sword a +0 shortbow 13 arrows (20, 3, D:7) a +0 hand axe a +0 chain mail a +0 short sword (20, 4, D:7) a +0 leather armour a +0 trident (33, 1, D:7) a +0 hand axe (34, -7, D:7) 3 stones (36, -28, D:7) 9 stones (37, -29, D:7) a +0 dagger a +0 robe (37, -28, D:7) a +0 hand axe a +0 leather armour (38, -28, D:7) a +0 dagger a +0 robe (39, -4, D:7) a +0 trident (43, -36, D:7) a +0 spear (43, -35, D:7) a +0 spear (43, -34, D:7) a +0 spear (44, -35, D:7) a +0 spear (44, -31, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:8) a +0 club (1, 1, D:8) a +0 mace (2, -13, D:8) 17 stones (2, 1, D:8) a +1 dagger of flaming a +0 robe a +0 dagger a +0 ring mail (11, -15, D:8) a +2 hand axe of electrocution (18, 10, D:8) a +0 whip (21, -3, D:8) a +0 quarterstaff (21, 2, D:8) a +0 leather armour (21, 15, D:8) a +4 spear a +0 robe (22, -29, D:8) a +0 troll leather armour (22, 15, D:8) a +0 flail a +0 mace (22, 16, D:8) a +0 robe (22, 17, D:8) a +0 trident a +0 robe (23, -25, D:8) a +0 whip a +0 flail a +0 flail a +0 club a +0 club a +0 robe 5 large rocks a +0 club (23, -24, D:8) a +1 vorpal halberd (23, -15, D:8) a book of Cantrips (23, 12, D:8) a +3 dire flail a +0 robe (29, -13, D:8) a +0 club (40, -27, D:8) a +0 whip (40, -26, D:8) a +0 plate armour a +3 scimitar (41, 13, D:8) 4 poisoned darts a +0 dagger (41, 14, D:8) a +0 club a +0 club (41, 15, D:8) a +0 club a +0 club a curare-tipped dart (48, -15, D:8) a +0 chain mail (50, -11, D:8) a +1 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 0, D:9) a +0 dagger an orc corpse (2, 1, D:9) a +0 hand axe (25, 6, D:9) the +6 mace of Fundamental Breach {pain, rElec rPois rN++ Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Trog disapproves of the use of such an item. (26, 18, D:9) +0 acid dragon scales an acid dragon corpse (26, 24, D:9) a +1 robe of willpower (27, 19, D:9) a +0 scimitar (still there?) a +0 chain mail (still there?)