execc Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -4, D:1) a +0 short sword (3, 1, D:1) a +0 mace (5, -2, D:1) a +0 dagger (6, 1, D:1) a potion of heal wounds (10, -11, D:1) a +0 whip 2 stones (14, -5, D:1) a +0 robe (14, 16, D:1) a +0 robe (21, 20, D:1) a +0 robe (22, 8, D:1) a +0 dagger 4 stones (34, -3, D:1) a +0 hand axe (35, -14, D:1) a +0 rapier (39, 2, D:1) a potion of mutation (40, 6, D:1) a +0 club (42, -16, D:1) a +0 dagger 4 stones (54, 14, D:1) a +0 mace (57, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -37, D:2) a +0 dagger (12, -34, D:2) a +0 robe (15, -32, D:2) a +0 whip a +0 dagger a +0 robe (15, 3, D:2) a +0 dagger (18, -35, D:2) 7 stones (23, 3, D:2) a +0 club (29, -5, D:2) a potion of heal wounds (32, -35, D:2) a +0 club (33, 1, D:2) an orb of guile (38, -20, D:2) a +0 club (39, -14, D:2) a +0 dagger 2 stones (39, -1, D:2) a potion of brilliance (46, -30, D:2) a frilled lizard corpse (skeletalised by now) (50, -25, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 short sword