Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3227850168679754985 77 execc the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on June 14, 2024. Slain by Terence ... wielding a +0 mace of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1301 turns). execc the Magician (Djinni Conjurer) Turns: 1301, Time: 00:02:34 Health: 0/33 AC: 2 Str: 6 XL: 4 Next: 60% Gold: 48 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . d - +0 quarterstaff rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Jewellery i - a +4 ring of slaying Scrolls b - 3 scrolls of identify f - 2 scrolls of fear {unknown} j - a scroll of enchant weapon {unknown} Potions c - 2 potions of heal wounds {unknown} g - a potion of lignification {unknown} h - a potion of might {unknown} k - a potion of ambrosia {unknown} l - 2 potions of degeneration {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations Level 0.0 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 e - Freeze Ice 96% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:2 Terence D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb screams, "Me kill you!" Terence hits you with a +0 mace of holy wrath. You fly upwards. The goblin shouts! There is a stone staircase leading down here. Unknown command. Terence zaps a wand. The puff of flame hits you. You resist. Okay, then. As you read the scroll labelled VUIFFE VEUS, it crumbles to dust. It is a scroll of identify. e - 2 potions of curing Terence zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You feel better. Terence zaps a wand. The puff of flame hits you. You resist. You feel better. The magic dart hits Terence but does no damage. Terence hits you with a +0 mace of holy wrath! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of holy wrath, wearing a +0 scale mail and carrying a wand of flame (82% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space warps crazily around you. You are magically locked in place. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace of holy wrath! You die... Terence says, "Rest in peace." .. .. .. .# .# .# # ##########.###### . .......@@g....... ##########....... ....... # ....... . ....... # ....... . .###### # ## You could see Terence and a goblin. Vanquished Creatures 2 gnolls (D:1) An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 2 ball pythons 6 endoplasms 4 hobgoblins 4 kobolds (D:1) 4 quokkas 4 bats 4 frilled lizards A goblin (D:1) 12 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | execc the Djinni Conjurer began the quest for the Orb. 0 | D:1 | execc set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 179 | D:1 | Reached skill level 1 in Fighting 179 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 179 | D:1 | Learned a level 1 spell: Freeze 653 | D:1 | Reached XP level 4. HP: 32/32 MP: 0/0 999 | D:2 | You are sucked into a shaft and drop 1 floor! 1102 | D:3 | Found a blossoming altar of Fedhas. 1285 | D:3 | Noticed Ijyb 1286 | D:3 | Noticed Terence 1301 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, minivault_11, dreamdust_princess_bridge, minivault_24, hangedman_decor_points, minmay_misc_feat_cross D:2: layout_basic, serial_park_tiny_pond D:3: layout_basic, nzn_wu_jian_contemplation, kennysheep_vampire_church, lemuel_tele_altar, st_stairs_14, uniq_terence, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 44 || 101 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 1 | 4 || 5