execc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (1, 8, D:1) a +0 short sword (2, 13, D:1) a potion of attraction (7, -9, D:1) a +0 dagger (12, 6, D:1) +0 fire dragon scales (26, 3, D:1) a +0 whip (38, -14, D:1) 4 stones (41, 27, D:1) a +0 club (42, -13, D:1) a +0 short sword (44, 16, D:1) a +0 robe (44, 24, D:1) a +0 whip 4 stones (46, -3, D:1) a +0 whip (46, 2, D:1) 9 stones (46, 16, D:1) a +0 hand axe (46, 30, D:1) a +0 whip (49, 0, D:1) 4 boomerangs (50, 4, D:1) a +0 dagger (50, 30, D:1) a +0 short sword (52, 18, D:1) a +0 mace (52, 30, D:1) a +0 whip Level 2 of the Dungeon [Shop] Suikheud's Antique Weapon Emporium a +0 mace (63 gold) a +1 arbalest of flaming (317 gold) a +0 flail (73 gold) the +1 whip of Ysoczoco {freeze, Fly rElec rPois rF+ Will-} (684 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. Fly: It grants you flight. a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 spear (63 gold) a +5 whip (619 gold) (0, 0, D:2) a potion of attraction (14, 10, D:2) a potion of curing (16, 3, D:2) 8 stones a +0 short sword of venom (18, 17, D:2) 2 poisoned darts (22, -8, D:2) 5 stones a +0 short sword (25, -5, D:2) 3 stones a +0 dagger (30, -15, D:2) a potion of ambrosia (31, 17, D:2) a potion of mutation (34, -21, D:2) a +0 whip (38, 9, D:2) a +0 leather armour (39, 3, D:2) a +0 club a +0 robe (40, 3, D:2) a +0 scale mail (57, -3, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -6, D:3) a +0 dagger 4 poisoned darts (10, -8, D:3) a +0 long sword (12, 32, D:3) a +0 dagger 5 poisoned darts (14, -2, D:3) a +0 club (35, -3, D:3) a +0 war axe (46, 14, D:3) a +0 robe (48, 37, D:3) a +0 dagger (54, 12, D:3) 6 stones (58, -10, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a potion of might (5, -13, D:4) a +0 whip (8, -18, D:4) 5 stones (8, 7, D:4) a +0 whip 2 stones (12, -14, D:4) a +0 short sword (12, -13, D:4) a +0 club (20, 19, D:4) a +0 ring mail a +0 flail (24, 1, D:4) a +0 glaive (31, 0, D:4) a +0 club (37, 4, D:4) a +0 short sword (44, -6, D:4) a +0 hand axe (45, -6, D:4) a +0 war axe a +0 ring mail a +0 flail (46, -6, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Qunympaf's Antique Armour Emporium a +0 leather armour (36 gold) a +0 chain mail (81 gold) the +0 plate armour of Kaerr {Harm rElec rC- Dex+6} (766 gold) Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +1 plate armour of fire resistance (630 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) a +0 helmet (81 gold) (1, -3, D:5) 5 stones (7, -8, D:5) a potion of curing (19, 6, D:5) a +0 hand axe (20, -5, D:5) a potion of lignification (22, 19, D:5) a +0 club (23, 18, D:5) a +0 chain mail (24, 5, D:5) a +0 club (29, 15, D:5) a +0 spear (31, 14, D:5) a +0 club a +0 whip (32, 16, D:5) a +0 club (35, 13, D:5) a ring of positive energy (40, 9, D:5) a staff of cold (42, 4, D:5) a potion of heal wounds (42, 10, D:5) a +0 broad axe a +0 robe (42, 11, D:5) a +0 mace (43, 11, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 19 gold pieces (4, 0, D:6) a +0 leather armour (6, 14, D:6) 5 stones (13, 13, D:6) a book of Debilitation (16, -11, D:6) a potion of curing (26, 2, D:6) 6 stones (27, 19, D:6) 2 potions of cancellation (30, -10, D:6) a +0 chain mail (30, 11, D:6) a +0 shortbow (41, -18, D:6) a +0 club a +0 leather armour an orc corpse (42, -18, D:6) a +0 falchion 3 boomerangs (46, -14, D:6) a +0 hand axe (46, 23, D:6) a +0 giant club an ogre corpse (50, 1, D:6) a +0 flail