execc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 19, D:1) a +0 club (5, 35, D:1) a +0 spear (6, 4, D:1) a +0 dagger (9, 8, D:1) a +0 robe (10, 10, D:1) a +0 club (18, -4, D:1) a staff of death (20, 31, D:1) a potion of magic (23, 27, D:1) 5 stones (26, 15, D:1) a +0 short sword (29, 25, D:1) a +0 sling (31, 36, D:1) a +0 dagger (41, 7, D:1) a +0 short sword (41, 8, D:1) a +0 dagger (58, 5, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, 22, D:2) 8 stones a potion of brilliance (11, 13, D:2) a frilled lizard corpse (skeletalised by now) (13, 27, D:2) a +0 ring mail (14, 7, D:2) a +0 short sword a stone (14, 31, D:2) a frilled lizard corpse (skeletalised by now) (14, 34, D:2) a +0 falchion (17, -18, D:2) 4 stones (18, 20, D:2) a +0 spear (25, 8, D:2) a +0 short sword (26, -11, D:2) a +0 sling (31, -11, D:2) a +0 dagger (38, 27, D:2) a +0 mace (40, -4, D:2) a potion of mutation (46, 22, D:2) a frilled lizard corpse (47, 21, D:2) a dart slug corpse (49, 11, D:2) a +0 mace (49, 14, D:2) 4 boomerangs (51, 20, D:2) 8 stones (53, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 10, D:3) a +0 trident (8, 6, D:3) a +0 leather armour (12, 3, D:3) a +0 plate armour