exoticroomba Level 1 of the Dungeon (0, 35, D:1) a +0 short sword 5 stones (1, 16, D:1) a +0 spear (11, 28, D:1) a +0 ring mail (18, 11, D:1) a +0 dagger (19, 3, D:1) a +0 dagger (24, 37, D:1) 6 arrows (28, -1, D:1) 8 stones (28, 14, D:1) 18 stones (35, 19, D:1) a +0 dagger a stone (36, 19, D:1) a +0 whip a +0 club (39, 26, D:1) a +0 short sword (unseen) (40, 9, D:1) a +0 club (42, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 arrows (2, -32, D:2) 6 javelins (7, 12, D:2) 21 bolts (12, 25, D:2) a +0 robe (17, -5, D:2) a +0 club (17, 9, D:2) a +0 scale mail (28, -25, D:2) a +0 short sword (50, 2, D:2) a +0 chain mail (51, -10, D:2) a +0 war axe a +0 ring mail (55, -32, D:2) a +0 short sword 5 stones (59, 9, D:2) a +0 dagger a stone (61, -17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 robe (3, -19, D:3) 24 bolts (5, 2, D:3) a +0 ring mail (7, -23, D:3) a +0 club (still there?) a +0 robe (still there?) (9, -20, D:3) 15 arrows (11, -23, D:3) a +0 club (12, -26, D:3) a +0 hand axe (13, -24, D:3) a +0 club (unseen) (19, -27, D:3) a +0 rapier (26, 8, D:3) a +0 club 2 datura-tipped darts (27, 12, D:3) a +0 whip of venom (37, -18, D:3) a stone (38, -20, D:3) a stone (39, -18, D:3) a stone (40, -22, D:3) a +0 flail (40, -21, D:3) 3 large rocks (41, -19, D:3) a stone (41, 18, D:3) a +0 club 5 stones (42, -22, D:3) 4 large rocks (42, -19, D:3) a stone (59, -7, D:3) a +0 whip Level 4 of the Dungeon [Shop] Hulaxij's Assorted Antiques a +0 shortbow (75 gold) the +7 long sword of Mixtazuv {protect, Int+7} (1522 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+7). a +0 trident (87 gold) a box of beasts (1000 gold) a potion of mutation (200 gold) a potion of brilliance (100 gold) a ring of positive energy (500 gold) 2 scrolls of identify (100 gold) (0, 0, D:4) a +0 club (1, -1, D:4) a +0 spear (1, 0, D:4) a +0 club a +0 leather armour a +0 spear (1, 4, D:4) a +3 falchion a +0 club a +0 hand axe a +0 scale mail (2, 0, D:4) a +0 whip (2, 4, D:4) a +0 club (13, 23, D:4) a +0 dagger (16, 13, D:4) a +0 dagger (25, 3, D:4) 25 sling bullets (27, -17, D:4) a +0 halberd (27, -16, D:4) a +0 dagger (31, 23, D:4) a +0 dagger 16 stones (36, 6, D:4) a +0 shortbow (36, 11, D:4) a +0 ring mail (39, 12, D:4) 20 arrows (44, 21, D:4) a +0 pair of gloves (53, -9, D:4) a +0 dagger (53, 32, D:4) a +0 spear (55, 36, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 9, D:5) 18 bolts (8, 19, D:5) a +0 mace (15, 0, D:5) a +0 club a +0 vorpal flail a +0 spear (15, 1, D:5) a +0 spear (46, 44, D:5) 22 stones Level 6 of the Dungeon (1, -11, D:6) a +0 dagger (1, -10, D:6) a +0 ring mail (1, -1, D:6) 21 arrows (still there?) a +0 shortbow (still there?) (1, 1, D:6) a +0 leather armour (still there?) a +0 dagger (still there?) (2, -36, D:6) a +0 ring mail (2, -25, D:6) a +0 mace (7, -33, D:6) a +0 robe a +0 dagger (7, -31, D:6) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) (8, -33, D:6) a +0 ring mail (still there?) a +0 mace (still there?) (9, -31, D:6) a +0 dagger (9, -28, D:6) a +0 giant spiked club (16, -47, D:6) a +0 hunting sling (16, -8, D:6) a +0 leather armour a +3 hand axe (16, -6, D:6) a +0 chain mail a +0 dagger (17, -7, D:6) a +0 giant club (17, -6, D:6) a +0 leather armour a +0 flail (22, -31, D:6) a +0 dagger (28, -1, D:6) 18 bolts (32, -3, D:6) a +0 cloak (34, -20, D:6) 24 arrows (37, -19, D:6) a +0 scale mail (53, -31, D:6) a +0 scale mail (57, -34, D:6) a +0 short sword (58, -32, D:6) a +0 robe Level 7 of the Dungeon [Shop] Jatt's Antique Weapon Emporium a +0 rapier (132 gold) the +11 morningstar of Gozag's Benevolence {drain, rCorr Int+2} (2607 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 dire flail (132 gold) a +0 hunting sling (49 gold) the +9 scythe of the Chain {elec, rN+ Dex+2} (2240 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a +0 quarterstaff (132 gold) a +0 flail of draining (273 gold) a +0 flail of draining (273 gold) (2, -5, D:7) 11 arrows a +0 shortbow (5, -17, D:7) a +0 dagger (5, 2, D:7) a +0 club (6, 0, D:7) a +0 robe (6, 3, D:7) a +0 whip (17, -19, D:7) a +0 giant club (20, -13, D:7) a +0 flail (22, -24, D:7) a +0 chain mail (32, 10, D:7) a +0 robe a +0 dagger (33, 3, D:7) a +0 leather armour (33, 9, D:7) a +0 ring mail a +0 dagger (39, 5, D:7) a +0 giant spiked club (41, -5, D:7) 13 arrows (still there?) a +0 shortbow (still there?) (46, 11, D:7) the -2 cloak of Entitlement {Rampage rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (54, -15, D:7) 20 bolts (54, 7, D:7) a +0 shortbow 20 arrows (59, 6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 14 sling bullets (4, -1, D:8) a +0 flail (17, -18, D:8) a +0 dagger (17, -13, D:8) a +0 whip 2 poisoned darts a kobold corpse (17, -12, D:8) a +0 dagger a +0 dagger 2 stones (18, -12, D:8) a +0 short sword (still there?) 2 stones (still there?) (18, -9, D:8) a +0 trident (19, -11, D:8) a +0 short sword a +0 club a +4 vampiric dagger 5 stones a kobold corpse (19, -10, D:8) a +0 club 2 stones a kobold corpse (20, -20, D:8) a +0 mace (20, -13, D:8) a +0 robe (23, -19, D:8) 14 stones the Ecumenical Temple