Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1804848435836671894 15 fafa the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Apr 9, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (188 turns). fafa the Magician (Djinni Conjurer) Turns: 188, Time: 00:02:18 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 30 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Potions c - a potion of enlightenment {unknown} Skills: + Level 2.5 Dodging + Level 1.8 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 You have nothing you can fire or use right now. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - jackal Aim: a ball python (75% to hit) The searing ray hits the jackal. The jackal is moderately wounded. The searing ray misses the ball python. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..........######.... #####..........#.......). ....#.................## .#####.[##................#. .).......................... ..†.....##.................. .........#................#. ............h............... )....!....S.h@.............. .........................#.> ........>...............#### .........#####.†##..##### ........## ##)†...########## ......... ###............# ......... ##.........###.# ......... #..........+<'.# ... #..........###†# You could see 2 jackals and a ball python. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fafa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | fafa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 188 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 7