faibistes Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-20, 4, D:1) a +0 club (-21, 5, D:1) 6 javelins of returning (7, 11, D:1) a +0 club (-9, 14, D:1) 2 poisoned javelins (14, 17, D:1) a +0 club (-22, 19, D:1) a stone (8, 20, D:1) 8 arrows (8, 21, D:1) a +0 dagger (5, 24, D:1) a +0 club (4, 26, D:1) a +0 dagger (-21, 27, D:1) 2 stones a +0 dagger (13, 27, D:1) a +0 leather armour (-9, 30, D:1) a +0 club (-9, 31, D:1) a +0 club (-5, 31, D:1) 12 bolts (29, 31, D:1) a +0 club (26, 32, D:1) 22 stones (-17, 36, D:1) a +0 spear (-23, 39, D:1) 6 poisoned tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-1, 3, D:2) a cursed -3 dagger (-39, 6, D:2) a +0 dagger (4, 7, D:2) 10 arrows of flame (5, 7, D:2) a +0 leather armour (-11, 10, D:2) a +0 quarterstaff (-26, 12, D:2) 21 stones (20, 12, D:2) a +0 club (-6, 15, D:2) a +0 club (-1, 15, D:2) a +0 dagger (-14, 23, D:2) a cursed +0 robe (-27, 24, D:2) 2 stones (-14, 24, D:2) a +0 dagger (-19, 26, D:2) 3 tomahawks (-3, 42, D:2) 11 stones (-20, 47, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (5, 0, D:3) a +0 scale mail (-21, 4, D:3) a +0 short sword (14, 12, D:3) 11 stones (-17, 14, D:3) a stone (-7, 14, D:3) 26 stones (-14, 15, D:3) a +0 club (-21, 20, D:3) a +1 whip of electrocution 17 stones (-13, 21, D:3) a +1 dagger of holy wrath (-12, 23, D:3) a +0 mace a +0 dagger a cursed +0 robe (5, 24, D:3) 22 stones (-19, 25, D:3) a +0 whip (-12, 30, D:3) 27 stones (-18, 39, D:3) 14 bolts (11, 42, D:3) a +0 spear (11, 47, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tuepso's Book Shop a book of Minor Magic (260 gold) a book of Frost (455 gold) Iskenderun's Guide on Burning Arcane Weapons (633 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Magma Conjuration/Fire/Earth 5 an Akashic Record (1435 gold) a book of Beasts (715 gold) a book of the Warp (1170 gold) a book of the Warp (1170 gold) a book of Enchantments (650 gold) a Young Poisoner's Handbook (520 gold) [Shop] Twead's Book Emporium a book of Unlife (780 gold) the Incunabulum of the Snowflakes (699 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 6 a Young Poisoner's Handbook (480 gold) a book of Power (540 gold) a book of the Warp (1080 gold) a Necronomicon (1324 gold) a book of Burglary (900 gold) a book of Battle (480 gold) a book of Ice (780 gold) a book of the Dragon (1080 gold) a book of Geomancy (420 gold) [Shop] Zabiynk's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of enchant weapon (82 gold) [Shop] Bostao's Book Emporium a book of Changes (275 gold) a book of Geomancy (385 gold) a book of Burglary (825 gold) a book of Enchantments (550 gold) a book of Control (715 gold) a book of Enchantments (550 gold) a book of the Dragon (990 gold) a book of Beasts (605 gold) a book of Callings (330 gold) [Shop] Uthriav's Antique Weapon Boutique a +0 long sword (70 gold) a +2 scimitar of pain (80 gold) a +0 long sword (70 gold) a cursed +2 giant spiked club (38 gold) a +0 dagger (40 gold) a +0 whip (50 gold) the +8 arbalest of the Final Chapter {penet, +Blink rElec Str-2 Dex+4 Stlth+} (190 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-2). It affects your dexterity (+4). It insulates you from electricity. It lets you blink. It makes you more stealthy. a +0 dire flail (80 gold) (0, 0, D:4) a +0 mace (21, 6, D:4) an uncursed amulet of faith (-12, 7, D:4) a +0 club (18, 7, D:4) a +0 short sword (-18, 12, D:4) a +0 robe (28, 15, D:4) a +0 hand axe (-10, 16, D:4) a throwing net (-7, 16, D:4) a +0 club (-6, 16, D:4) a +0 whip (16, 16, D:4) a +0 whip (22, 21, D:4) a stone a +0 ring mail (-22, 25, D:4) a +0 dagger a stone (-14, 25, D:4) a stone (-14, 27, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of guardian spirit (-16, 15, D:5) 11 arrows (1, 17, D:5) a +2 whip of pain (-29, 18, D:5) 20 stones (-3, 21, D:5) a +2 buckler (-37, 24, D:5) 13 stones (-44, 27, D:5) a cursed -3 dagger (10, 28, D:5) a stone (2, 30, D:5) a cursed -1 whip (7, 33, D:5) a +0 short sword a stone Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 4 stones (3, 0, D:6) 8 arrows of flame (25, 0, D:6) a stone (28, 1, D:6) a +0 giant club (29, 1, D:6) a +0 whip 4 stones (37, 6, D:6) 15 stones (17, 10, D:6) 19 poisoned needles a +0 blowgun a cursed +0 dagger (56, 14, D:6) a +0 blowgun 12 poisoned needles (5, 18, D:6) a +0 club (39, 19, D:6) a poisoned needle (45, 19, D:6) a +0 blowgun 13 poisoned needles (17, 28, D:6) a +0 robe a +0 dagger (18, 29, D:6) a +0 scale mail (18, 31, D:6) a +0 robe a +0 dagger (17, 32, D:6) a +0 hand axe (27, 33, D:6) a +0 ring mail (19, 34, D:6) a +0 trident (33, 37, D:6) an uncursed ring of teleport control (37, 42, D:6) the +1 dagger of Adeasmah {vamp, -Cast rN+ Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It protects you from negative energy. It prevents spellcasting. (41, 47, D:6) 15 arrows (6, 48, D:6) a +0 club an uncursed ring of invisibility (5, 49, D:6) a cursed -3 falchion (9, 51, D:6) a +0 ring mail Level 7 of the Dungeon (1, 1, D:7) a +0 falchion a +0 chain mail (4, 1, D:7) a +0 great mace (0, 2, D:7) a +0 leather armour a +0 falchion (0, 3, D:7) a +0 hand axe of distortion (6, 10, D:7) a +0 whip of draining (3, 34, D:7) a +0 shortbow the Ecumenical Temple