Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 15846489446596393945 452281 farilari the Maledictor (level 23, -8/107 HPs) Began as a Spriggan Hexslinger on Nov 22, 2023. Was the Champion of Hepliaklqana. Mangled by a vault guard ... wielding a +0 halberd (14 damage) ... on level 5 of the Vaults on Nov 23, 2023. The game lasted 04:54:12 (70792 turns). farilari the Maledictor (Spriggan Hexslinger) Turns: 70792, Time: 04:54:13 Health: -8/107 AC: 19 Str: 7 XL: 23 Next: 21% Magic: 0/44 EV: 25 Int: 24 God: Hepliaklqana [******] Gold: 693 SH: 0 Dex: 19 Spells: 14/55 levels left rFire + + + a - +6 orcbow of War {speed, rF+ rN+ rCorr} rCold + + . (shield currently unavailable) rNeg + + + p - quicksilver dragon scales "Canoprot" {rPois rN+ Will+ Int-3} rPois + w - +2 hat rElec + S - scarf {rC+ rF+} rCorr + (gloves unavailable) SInv + (boots unavailable) Will +++++ H - amulet of guardian spirit Stlth + c - ring of Haowen {*Corrode rElec rN+ AC+4 Str+3 Int+3} HPRegen 0.37/turn x - ring of Oshrooblu {rF+ rC+ Will+} MPRegen 0.29/turn %: corrode self (3%), guardian spirit @: studying Polearms, very quick A: reduced essence, very small, no large weapons, unfitting armour, see invisible, speed 3 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 5 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Trove, Ice Cave and Wizlab. You collected 5721 gold pieces. You spent 5028 gold pieces at shops. Inventory: Hand Weapons a - the +6 orcbow of War (weapon) {speed, rF+ rN+ rCorr} (You bought it in a shop on level 2 of the Orcish Mines) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. b - a +4 hand cannon of flaming Armour m - a +2 robe of resistance p - the quicksilver dragon scales "Canoprot" (worn) {rPois rN+ Will+ Int-3} (You bought it in a shop on level 1 of the Shoals) Int-3: It affects your intelligence (-3). rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. w - a +2 hat (worn) S - a scarf of resistance (worn) Jewellery c - the ring of Haowen (left hand) {*Corrode rElec rN+ AC+4 Str+3 Int+3} (You took it off a merfolk aquamancer on level 4 of the Shoals) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. e - a ring of wizardry x - the ring of Oshrooblu (right hand) {rF+ rC+ Will+} (You bought it in a shop on level 3 of the Snake Pit) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. y - the ring "Lurrot" {*Slow rElec rF- rN+ Int+10} (You found it on level 3 of the Elven Halls) [ring of positive energy] Int+10: It affects your intelligence (+10). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. H - an amulet of guardian spirit (around neck) O - an amulet of regeneration R - the ring of Berghamp {rPois rC+ Int+2 Slay+2} (You bought it in a shop on level 3 of the Snake Pit) [ring of protection from cold] Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. rPois: It protects you from poison V - the ring of Ubluhyuf {rN++ rCorr MP-9 Int+5} (You found it on level 4 of the Depths) [ring of resist corrosion] Int+5: It affects your intelligence (+5). rN++: It greatly protects you from negative energy. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Talismans F - the serpent talisman "Ownyc" {Fly rC++ Will- Str+4} (You took it off Aizul on level 1 of the Snake Pit) [serpent talisman] Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. Will-: It decreases your willpower. Fly: It grants you flight. Wands n - a wand of acid (5) L - a wand of digging (20) U - a wand of iceblast (50) Scrolls f - 3 scrolls of blinking g - 4 scrolls of silence r - 8 scrolls of revelation s - 19 scrolls of teleportation t - a scroll of vulnerability u - 7 scrolls of poison z - 7 scrolls of fog N - a scroll of fear Potions h - 10 potions of attraction j - 5 potions of berserk rage k - 9 potions of enlightenment o - 2 potions of cancellation q - 4 potions of haste v - 4 potions of brilliance A - 14 potions of curing C - 2 potions of magic G - 11 potions of lignification I - 6 potions of heal wounds J - 5 potions of ambrosia W - 4 potions of resistance Miscellaneous d - a sack of spiders (inert) i - a phantom mirror (inert) P - a phial of floods Y - a lightning rod (4/4) Z - a condenser vane Skills: + Level 11.7 Fighting - Level 16.0 Ranged Weapons - Level 10.0 Armour + Level 17.6 Dodging - Level 5.0 Shields + Level 16.6 Spellcasting + Level 23.6 Hexes - Level 4.8 Summonings + Level 15.2 Translocations - Level 5.0 Transmutations - Level 2.9 Fire Magic + Level 13.1 Invocations * Level 21.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 100% N/A 0% 1 b - Sigil of Binding Hex 93% N/A 0% 3 c - Inner Flame Hex/Fire 71% N/A 1% 3 d - Dimensional Bullseye Hex/Tloc 42% N/A 1% 4 e - Yara's Violent Unrav Hex/Tmut 36% 3d15 1% 5 f - Discord Hex 46% N/A 2% 8 g - Summon Mana Viper Hex/Summ 73% N/A 1% 5 h - Blink Tloc 100% N/A 1% 2 i - Dispersal Tloc 37% N/A 1% 6 j - Passage of Golubria Tloc 75% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 0% 1 Jinxbite Hex 100% N/A 0% 2 Confusing Touch Hex 93% N/A 0% 3 Tukima's Dance Hex 93% N/A 0% 3 Cause Fear Hex 46% N/A 0% 4 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 86% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Wereblood Tmut 43% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Gell's Gravitas Tloc 75% N/A 1% 3 Summon Guardian Golem Hex/Summ 73% N/A 1% 3 Teleport Other Tloc 75% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Manifold Assault Tloc 75% N/A 1% 4 Sting Tmut/Pois 100% 1d8 2% 1 Scorch Fire 68% 2d7 3% 2 Call Canine Familiar Summ 43% N/A 3% 3 Vhi's Electric Charge Tloc/Air 100% N/A 3% 4 Summon Forest Summ/Tloc 31% N/A 3% 5 Freeze Ice 76% 1d8 7% 1 Magic Dart Conj 76% 1d6 7% 1 Necrotise Necr 76% 1d7 7% 1 Shock Conj/Air 76% 1d7 7% 1 Ignite Poison Fire/Tmut/Pois 32% N/A 7% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 38% N/A 11% 2 Poisonous Vapours Pois/Air 38% N/A 11% 2 Sublimation of Blood Necr 19% N/A 11% 2 Frozen Ramparts Ice 38% 1d6 22% 3 Hailstorm Conj/Ice 19% 3d6 22% 3 Mephitic Cloud Conj/Pois/Air 19% N/A 22% 3 Stone Arrow Conj/Erth 38% 3d9 22% 3 Swiftness Air 19% N/A 22% 3 Vampiric Draining Necr 19% 2d7 22% 3 Animate Armour Summ/Erth 62% N/A 26% 4 Petrify Tmut/Erth 31% N/A 26% 4 Summon Ice Beast Ice/Summ 31% N/A 26% 4 Summon Lightning Spire Summ/Air 31% N/A 26% 4 Flame Wave Conj/Fire 27% 2d9 36% 4 Sticky Flame Conj/Fire 27% 2d5 36% 4 Airstrike Air 9% 2d(2-18) 56% 4 Animate Dead Necr 19% N/A 56% 4 Brom's Barrelling Bould Conj/Erth 19% 2d4 56% 4 Dispel Undead Necr 19% 3d11 56% 4 Olgreb's Toxic Radiance Pois 19% N/A 56% 4 Alistair's Intoxication Tmut/Pois 20% N/A 56% 5 Irradiate Conj/Tmut 15% 3d16 56% 5 Summon Cactus Giant Summ 21% N/A 83% 6 Arcjolt Conj/Air 9% 1d19 89% 5 Borgnjor's Vile Clutch Necr/Erth 9% N/A 89% 5 Freezing Cloud Conj/Ice/Air 9% 6-21 89% 5 Iskenderun's Battlesphe Conj 19% 2d7 89% 5 Lee's Rapid Deconstruct Erth 9% 3d7* 89% 5 Eringya's Noxious Bog Tmut/Pois 15% 4d6 98% 6 Plasma Beam Fire/Air 13% 2x1d24 99% 6 Starburst Conj/Fire 13% 6d6 99% 6 Bombard Conj/Erth 9% 9d2 100% 6 Death Channel Necr 9% N/A 100% 6 Haunt Necr/Summ 15% N/A 100% 7 Monstrous Menagerie Summ 21% N/A 100% 7 Spellforged Servitor Conj/Summ 15% N/A 100% 7 Summon Hydra Summ 21% N/A 100% 7 Ignition Fire 17% 3d7 100% 8 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Maxwell's Capacitive Co Air 9% ∞ 100% 8 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:9 ** D:10 [ Orc:2 (?!( Elf:2 ! Shoals:1 [ Snake:3 =:= Vaults:2 [ Depths:2 :?(= Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:3 Annotations: D:15 exclusion: orange crystal statue Lair:5 exclusion: obsidian statue Shoals:2 1 runed translucent door, Colgate's ghost, journeyman DgAE Snake:2 Roxanne Depths:4 exclusion: 3 draconian stormcallers Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Unknown command. The tentacled monstrosity's grasp on you weakens, but your attempt to escape fails. The vault guard hits your steelbarb worm with a +1 battleaxe! Your jumping spider is engulfed in poison gas. Your jumping spider is poisoned. Your steelbarb worm hits the vault guard!! The vault guard dies! The vault guard is engulfed in poison gas. The vault guard looks as sick as possible! The vault guard completely misses you. The tentacled monstrosity tentacle-slaps you! * * * LOW HITPOINT WARNING * * * The tentacled monstrosity barely misses you. The tentacled monstrosity tentacle-slaps you! * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. * * * LOW HITPOINT WARNING * * * You escape the tentacled monstrosity's grasp. The vault guard is engulfed in poison gas. The vault guard looks as sick as possible! The vault guard hits the tentacled monstrosity from afar with a +0 halberd!! Unknown command. You feel much better. Your steelbarb worm dies! Your steelbarb worm's corpse disappears in a puff of smoke! Your jumping spider pounces on the tentacled monstrosity!! Your jumping spider bites the tentacled monstrosity! The vault guard hits the tentacled monstrosity from afar with a +0 halberd!! The tentacled monstrosity dies! The vault guard hits your jumping spider from afar with a +0 halberd!!! Your jumping spider dies! Your jumping spider's corpse disappears in a puff of smoke! Unknown command. Things that are here: a +0 long sword; a +2 chain mail of fire resistance; a +2 tower shield The vault guard hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The vault guard hits you from afar with a +0 halberd! You die... #....# ##.#....# ##..#....##### ##...#.)..#...### ....#.)..#...... ....^..[....... #########..)).)..###### ............<@).[...... ........[[.<.§<..[..... ............<