fatfloppyjuicyveiny Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -8, D:1) a +0 leather armour (9, 10, D:1) a +0 club (10, -23, D:1) a +0 club (39, 5, D:1) a +0 dagger (40, -35, D:1) a +0 dagger (40, -31, D:1) a stone (40, -29, D:1) a stone (41, -20, D:1) a +0 club (42, -30, D:1) a stone (43, 17, D:1) a +0 club 3 stones (45, 17, D:1) a stone (50, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (2, 5, D:2) a +0 dagger (3, -30, D:2) 8 arrows (5, -17, D:2) a +0 mace (16, -27, D:2) a +0 spear (16, 0, D:2) a +0 whip (18, -1, D:2) a +0 club (24, -31, D:2) a +0 club (42, -6, D:2) 5 javelins (54, -25, D:2) a +0 dagger (54, -13, D:2) a cursed -2 club (56, -23, D:2) a +0 dagger (56, -20, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 whip of venom (0, 4, D:3) a +1 dagger of speed (12, -5, D:3) 13 arrows (13, 21, D:3) a +0 mace (14, 25, D:3) a +4 quarterstaff of chaos (14, 30, D:3) a +0 mace (19, 16, D:3) a +0 flail (23, -1, D:3) a +0 hunting sling (23, 28, D:3) a +0 club (25, 14, D:3) a +0 dagger (27, -4, D:3) a +0 club (28, 14, D:3) a +0 ring mail (28, 30, D:3) a +0 dagger (30, 4, D:3) 19 stones (31, 14, D:3) a +0 flail of crushing a tomahawk a +0 chain mail (31, 18, D:3) a +0 leather armour (32, 11, D:3) 3 tomahawks (36, 35, D:3) a +0 short sword (37, 15, D:3) a +0 leather armour (41, 30, D:3) a +0 scale mail (44, 12, D:3) 16 sling bullets (47, 10, D:3) 28 arrows (47, 41, D:3) a cursed -1 hand axe a +0 chain mail (48, 39, D:3) a +0 leather armour (59, 47, D:3) 20 arrows Level 4 of the Dungeon [Shop] Xotac's Jewellery Boutique a +5 ring of evasion (715 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of protection from cold (325 gold) the ring "Lifets" {-Tele rElec rPois rN+} (423 gold) [ring of poison resistance] It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. an uncursed ring of see invisible (195 gold) a cursed ring of ice (286 gold) an uncursed ring of protection from cold (325 gold) a cursed ring of loudness (58 gold) an uncursed ring of poison resistance (260 gold) the amulet of the Tired Wars {*Contam +Rage rC+ Dex+8 SInv} (902 gold) [amulet of rage] It affects your dexterity (+8). It protects you from cold. It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. (0, 0, D:4) a +0 dagger (1, -2, D:4) 16 arrows (5, -13, D:4) a +0 ring mail (15, -24, D:4) a +0 dagger (16, -25, D:4) a +0 club (16, -24, D:4) a +0 dagger a +0 club (19, -25, D:4) a +0 club a +0 club (19, -21, D:4) a +0 chain mail (23, -25, D:4) a +0 hand axe (27, -26, D:4) a +0 club (28, -35, D:4) 18 arrows (30, -38, D:4) a stone (30, -26, D:4) a +0 club (31, -39, D:4) a stone (33, -7, D:4) a +0 trident (34, -40, D:4) a stone (35, -14, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, -44, D:4) a +0 whip a +0 leather armour (36, -43, D:4) a +0 dagger a +0 robe a +0 flail (36, -42, D:4) a +0 ring mail (36, -40, D:4) a +0 falchion 6 stones a +0 leather armour (37, -43, D:4) a cursed -3 flail (39, -26, D:4) a +0 dagger (51, -12, D:4) a +0 falchion (54, -27, D:4) a +0 scale mail Level 5 of the Dungeon (8, 2, D:5) a +0 club (10, 0, D:5) a +0 club (10, 3, D:5) a +0 centaur barding (17, 7, D:5) a +1 dagger of speed (24, 8, D:5) 22 stones (32, -9, D:5) 19 stones (32, 12, D:5) a +2 quarterstaff of protection (32, 28, D:5) a +0 war axe (33, 25, D:5) a +0 scythe a +0 robe (43, 20, D:5) 28 arrows (47, -4, D:5) a +0 mace (51, 5, D:5) 3 tomahawks (51, 6, D:5) 23 stones (52, -8, D:5) a +0 scale mail a +0 leather armour a +0 leather armour (52, 5, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a cursed -3 club