faxtax the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (6, 8, D) a +0 robe an orb of light (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 2, D) a +0 flail an orc corpse (61, 8, D) a +2 spear of flaming (61, 10, D) a +0 giant club (62, 0, D) a staff of conjuration (62, 2, D) a +0 mace an orc corpse (62, 3, D) a +0 flail an orc corpse (62, 8, D) a +1 robe of resistance (62, 9, D) a +6 dagger of draining (62, 12, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club an ogre corpse a two-headed ogre corpse (63, 2, D) a +0 dagger (63, 10, D) a +0 giant club (67, 2, D) a +0 hand axe an orc corpse (68, 0, D) a +0 sling of draining (68, 2, D) a +0 flail an orc corpse (69, 2, D) a +0 falchion a +0 scale mail an orc corpse (70, 8, D) a staff of air (unseen) (70, 9, D) a +1 flail of holy wrath (unseen) (70, 11, D) a polar bear corpse (71, 16, D) a staff of air (unseen) (71, 17, D) a ring of willpower (72, 8, D) a +1 heavy great mace (unseen) (72, 9, D) a wand of charming (5) (72, 16, D) a +2 rapier of draining (unseen) (72, 17, D) a wand of mindburst (3) (73, 16, D) the +1 broad axe "Goolinaloo" {venom, rCorr Str+4 Dex+5} Str: It affects your strength (+4). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (unseen) (73, 17, D) Great Wizards, Vol. VII (75, 1, D) the +10 mace of the Imperium {freeze, rF++ Str-3 Int+4} Str: It affects your strength (-3). Int: It affects your intelligence (+4). rF: It greatly protects you from fire.