Dungeon Sprint DCSS version 0.32.0 (webtiles) character file. Game seed: 6508278779765001875 5 faxtax the Trooper (level 1, -8/27 HPs) Began as a Human Monk on Aug 31, 2024. Mangled by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:43 (33 turns). faxtax the Trooper (Human Monk) Turns: 33, Time: 00:00:44 Health: -8/27 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 243 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, hasted, glowing, very quick A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds h - 2 potions of magic Skills: * Level 3.5 Fighting + Level 3.2 Long Blades * Level 0.8 Armour * Level 3.5 Dodging * Level 1.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a ribbon worm corpse. You now have 243 gold pieces. There is an open door here. You see here a ribbon worm corpse. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x2 Found 243 gold pieces. Press: ? - help, v - describe, . - travel Here: a weeping skull (haloed) The floor. You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 spear. You feel a strong urge to attack something. There is an open door here. You slash the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren closely misses you. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You slash the merfolk siren! The merfolk siren is severely wounded. You slash the merfolk siren! The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! You die... ## ## ##. .## zz#zz ## .$. # ##.# #+# .## #...##.##B.$# #m@.<.+# #...##.##B..# ##.###†# .## ## #..# # #..## ##. ## You could see a merfolk siren. Vanquished Creatures 2 ribbon worms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | faxtax the Human Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached skill level 1 in Invocations 19 | D | Noticed a boulder beetle 19 | D | Noticed a boulder beetle 23 | D | Noticed a weeping skull 23 | D | Noticed a weeping skull 23 | D | Noticed a weeping skull 23 | D | Noticed a weeping skull 27 | D | Noticed a merfolk siren 33 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Invocations | 1 | 1.0 Fighting | | 3.5 Long Blades | | 3.2 Armour | | 0.8 Dodging | | 3.5 Action || total ---------------------------++------- Melee: Falchion || 12 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 3