Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 6792617916319547141 46 fdsf the Conjurer (level 3, -11/20 HPs) Began as a Deep Elf Conjurer on Aug 9, 2023. Mangled by Pikel ... wielding a +0 whip of electrocution (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (3188 turns). fdsf the Conjurer (Deep Elf Conjurer) Turns: 3188, Time: 00:05:40 Health: -11/20 AC: 3 Str: 4 XL: 3 Next: 46% Magic: 1/9 EV: 13 Int: 24 God: Gold: 91 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - scarf {repulsion} rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: repel missiles @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) l - a scarf of repulsion (worn) Jewellery h - a ring of ice Scrolls c - a scroll of blinking {unknown} f - a scroll of immolation {unknown} g - 3 scrolls of enchant armour {unknown} i - a scroll of magic mapping {unknown} j - 4 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} Potions b - 2 potions of magic d - 2 potions of degeneration {unknown} e - a potion of cancellation {unknown} m - a potion of invisibility {unknown} n - 2 potions of attraction {unknown} Skills: + Level 0.8 Fighting + Level 3.1 Dodging - Level 2.5 Stealth - Level 3.3 Spellcasting * Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:4 Pikel Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (74% to hit) The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of electrocution. The searing ray hits the lemure. The lemure is heavily wounded. A lemure comes into view. x2 The searing ray hits the lemure but does no damage. The lemure is heavily wounded. The searing ray hits the lemure. The lemure is severely wounded. You finish channelling your searing ray. The lemure misses you. The lemure closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (severely wounded, 74% to hit) The searing ray hits the lemure. The lemure is severely wounded. (Press . to maintain the ray.) The lemure closely misses you. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. Without enough magic to sustain it, your searing ray dissipates. The lemure shouts! You hear a shout! Pikel hits you with a +0 whip of electrocution! Pikel attacks as you move away! Pikel hits you with a +0 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ###....... #...###... . ###.####..## .. #...# #.## ... ..#######.######.# ... ................### #.5 ###.........#..... #...##......#####..... #.5K@..###.......#### ###..#.# .....### #.##...####... ... #..## #### .... ...# ..###. #... # #. ..... #< #... You could see Pikel and 2 lemures. Vanquished Creatures A lemure (D:4) An adder (D:2) 2 dart slugs (D:1) 3 orcs (D:4) A bat (D:1) 7 endoplasms A giant cockroach (D:4) 2 hobgoblins 3 quokkas 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:4) 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fdsf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 7/15 MP: 4/8 677 | D:1 | Learned a level 2 spell: Searing Ray 1424 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 2534 | D:2 | Found Zablin's General Store. 3067 | D:2 | You fall into a shaft and drop 2 floors! 3075 | D:4 | Reached skill level 5 in Conjurations 3087 | D:4 | Learned a level 3 spell: Dazzling Flash 3178 | D:4 | Noticed a lemure 3180 | D:4 | Noticed Pikel 3181 | D:4 | Noticed a lemure 3181 | D:4 | Noticed a lemure 3186 | D:4 | Killed a lemure 3188 | D:4 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners D:2: layout_loops_corners, serial_shops, nicolae_shop_crystal D:4: layout_rooms, minitemple, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Conjurations | 5 | 5.0 Fighting | | 0.8 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 48 Searing Ray || 5 Armour: Robe || 2 Dodge: Dodged || 11